Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station EU-1060 · recording

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly

Online EU 213.239.221.105:28015 checked 11m ago

quad biweekly wipes vanillaoxide
Connect
Players now
6/ 100
6% full
Motion · 24 h
M0.7falling
−5 players on the day
7-day average
8
peak 28
Rank
#1,060
top 5% · #442 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-1060 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 100 slots
Motion · 24 h
M0.7falling−5 players
Sharpest hour
−7into Tue 00:00 UTC
Peak · 48 h
15most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers, top 15% in EU, and #54 of the quad servers (top 7%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
45players, last three wipes
crowd held
0%else halves by day 7

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 15d 19hFri 13 Nov, 17:05 UTC
  3. 35d 21hThu 3 Dec, 19:00 UTCFW
  4. 43d 19hFri 11 Dec, 17:05 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 42, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 17:05 UTC12d ago M1.6rising 42 – running 6
Thu 1 Oct, 18:02 UTC FW27d ago M1.6rising 42 halved by day 9 15 days 3
Fri 18 Sep, 17:14 UTC40d ago M1.7rising 50 halved by day 5 13 days 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl EU · quad · biweekly · 25 on average
12/ 150
ArcaRust.cz - Začátečníci/Pokročilý Vanilla *WIPED 15.10* EU · quad · biweekly · 18 on average
32/ 200
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average
5/ 80
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average
2/ 100
0/ 100
[EU/PT] Serradinha Modded | Vanilla+ | Max 4 EU · quad · biweekly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

At size 3,900, the map on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is custom and its published file can be downloaded from this page.

Which settings and rules apply on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

No gather rate appears in the name of Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly. The limit for a group is 4 players (quad). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

6 of the 100 slots on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly are filled right now. Across seven days this server recorded an average of 8 players and a peak of 28. The busiest point in the last 48 hours came at 18:00 UTC, averaging 12 players.

How does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly rank against other Rust servers?

For player hours across the last seven days, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly takes #1,060 overall and #442 in Europe, inside the top 5% of all ranked servers. Within quad, it places #54.

Operator and location

How reliably does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly stay online?

As recorded now, Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is running. Its reported uptime points to a restart about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly perform under load?

The 48-hour average is 60 server fps; 53 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 104,601. It reached a ceiling of 4,050 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run from?

The EU tag is how Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 213.239.221.105:28015 is the address it uses.

What build of Rust does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly use?

Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

The recent wipes averaged a busiest count of 45 players. The peak on the most recent wipe came 24 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 7 in the wipes where it didn't hold.

On what timetable does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly run its wipes?

The wipe rhythm at Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly is every 4 weeks on Friday at 17:05 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 days 4 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly mean?

These are the tags Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): Europe is the region it's listed under in the browser; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly appear?

These Rust Server Trends lists include Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weekly?

To join, enter client.connect 213.239.221.105:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/e8XMuWPmKa is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts4,^o,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.