Station XX-15341 · no signal
Din Don Server
Offline 213.226.95.141:28015 checked 14h ago
- Players now
- 0/ 1000
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1000 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 18:50 UTC1d ago | – | – | – | – | running | 1 |
| Tue 13 Oct, 14:09 UTC15d ago | M0.0■steady | 1 | – | 14.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Din Don Server?
You will find no gather rate in the name of Din Don Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on Din Don Server right now?
No players are recorded on Din Don Server at this moment; it is offline, and the last sighting was 14 hours ago. The population averaged 0 players over the past week.
How does Din Don Server rank against other Rust servers?
Over the last seven days, Din Don Server recorded enough player hours to reach #15,341 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Din Don Server stay online?
As recorded now, Din Don Server is not reachable, the last contact having been 14 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Which region does Din Don Server run from?
No region is published by Din Don Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 213.226.95.141:28015.
What build of Rust does Din Don Server use?
On Windows, Din Don Server runs Rust network protocol 2635 and build 169536. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Din Don Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does Din Don Server run its wipes?
The rhythm of Din Don Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 hours is how long the current world has been running.
Server tags
What do the server tags on Din Don Server mean?
The game's server browser reads the tags Din Don Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169536 (Build): The game build is 169536; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Din Don Server appear?
The Rust Server Trends lists that take in Din Don Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to Din Don Server?
To join, enter client.connect 213.226.95.141:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.