Station XX-15499 · no signal
EvoLuna's Rust Server
Offline 213.195.6.6:28015 checked 42d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,499
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on EvoLuna's Rust Server?
EvoLuna's Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on EvoLuna's Rust Server?
The name of EvoLuna's Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on EvoLuna's Rust Server?
No players are recorded on EvoLuna's Rust Server at this moment; it is offline, and the last sighting was 42 days 5 hours ago.
How does EvoLuna's Rust Server rank against other Rust servers?
Over the last seven days, EvoLuna's Rust Server recorded enough player hours to reach #15,499 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does EvoLuna's Rust Server stay online?
No contact with EvoLuna's Rust Server right now, and the last recorded contact was 42 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is EvoLuna's Rust Server hosted?
No region is published by EvoLuna's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 213.195.6.6:28015.
What build of Rust does EvoLuna's Rust Server use?
Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does EvoLuna's Rust Server wipe, and on which days?
Too few wipes of EvoLuna's Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 7 hours is how long the current world has been running.
Server tags
What do the server tags on EvoLuna's Rust Server mean?
The game's server browser reads the tags EvoLuna's Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EvoLuna's Rust Server appear?
The Rust Server Trends lists that take in EvoLuna's Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to EvoLuna's Rust Server?
Enter client.connect 213.195.6.6:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.