Station XX-9664 · recording
WorldHosts Server
Online 213.152.43.100:28115 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,664
- top 43%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 04:56 UTC18d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on WorldHosts Server?
The procedural map on WorldHosts Server is size 3,000, generated by the game.
Which settings and rules apply on WorldHosts Server?
No gather rate appears in the name of WorldHosts Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on WorldHosts Server right now?
At this moment, WorldHosts Server records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does WorldHosts Server rank against other Rust servers?
On player hours for the past week, WorldHosts Server sits at #9,664, which puts it inside the top 43% of every ranked server.
Operator and location
How reliably does WorldHosts Server stay online?
WorldHosts Server is up at the moment. Going by the uptime figure it reports, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does WorldHosts Server perform under load?
The 48-hour average is 20 server fps; 9 is the lowest observed. The world held up to 48,119 entities at its peak, buildings and deployables included. It reached a ceiling of 1,792 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does WorldHosts Server run from?
Nothing about a region comes from WorldHosts Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 213.152.43.100:28115.
Which Rust version is WorldHosts Server running?
WorldHosts Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on WorldHosts Server?
On average, the busiest point of its recent wipes drew 1 players. 38 hours into the latest wipe, the crowd reached its peak.
How often does WorldHosts Server wipe, and on which days?
Too few wipes of WorldHosts Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days 2 hours.
Tags
What do the server tags on WorldHosts Server mean?
These are the tags WorldHosts Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does WorldHosts Server appear?
The Rust Server Trends lists that take in WorldHosts Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto WorldHosts Server?
You can connect by pressing F1 in Rust and typing client.connect 213.152.43.100:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://worldhosts.fun.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
