Station XX-15667 · no signal
[METH] Testing Grounds
Offline 213.113.109.233:28015 checked 24d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,667
- top 69%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 28 Sep, 07:03 UTC31d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [METH] Testing Grounds?
The map on [METH] Testing Grounds is procedural, produced by the game.
Which settings and rules apply on [METH] Testing Grounds?
The name of [METH] Testing Grounds gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [METH] Testing Grounds right now?
No players are recorded on [METH] Testing Grounds at this moment; it is offline, and the last sighting was 24 days 18 hours ago.
How does [METH] Testing Grounds rank against other Rust servers?
On player hours for the past week, [METH] Testing Grounds sits at #15,667, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does [METH] Testing Grounds stay online?
No contact with [METH] Testing Grounds right now, and the last recorded contact was 24 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 27 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [METH] Testing Grounds hosted?
Nothing about a region comes from [METH] Testing Grounds. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 213.113.109.233:28015 is the address it uses.
What build of Rust does [METH] Testing Grounds use?
[METH] Testing Grounds is running Rust network protocol 2634 and build 165988 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [METH] Testing Grounds?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does [METH] Testing Grounds wipe, and on which days?
On record so far are too few of [METH] Testing Grounds's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 31 days 6 hours.
Tags
What do the server tags on [METH] Testing Grounds mean?
These are the tags [METH] Testing Grounds publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs165988 (Build): It runs game build 165988; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [METH] Testing Grounds appear?
You will find [METH] Testing Grounds on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto [METH] Testing Grounds?
You can connect by pressing F1 in Rust and typing client.connect 213.113.109.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.