Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station XX-15960 · no signal

QA Rust

Offline 212.69.86.6:26130 checked 24d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
343/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
983/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
37/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on QA Rust?

Generated by the game, the map on QA Rust is procedural, size 3,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on QA Rust?

The name of QA Rust gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on QA Rust?

No players are recorded on QA Rust at this moment; it is offline, and the last sighting was 24 days 23 hours ago.

How does QA Rust rank against other Rust servers?

The last seven days of player hours place QA Rust at #15,960, in the top 71% of all ranked servers.

Server facts

How reliably does QA Rust stay online?

No contact with QA Rust right now, and the last recorded contact was 24 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Which region does QA Rust run from?

Nothing about a region comes from QA Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 212.69.86.6:26130.

Which Rust version is QA Rust running?

Rust network protocol 2634 and build 166652 on Linux is what QA Rust runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does QA Rust wipe, and on which days?

The rhythm of QA Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days is how long the current world has been running.

Lists and tags

What do the server tags on QA Rust mean?

These are the tags QA Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does QA Rust appear?

The Rust Server Trends lists that take in QA Rust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to QA Rust?

You can connect by pressing F1 in Rust and typing client.connect 212.69.86.6:26130 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.