Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,807 Active3,961 Wipes · 3 h356 48 h

Station XX-15506 · no signal

LinuxGSM

Offline 212.69.129.234:28015 checked 37d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,506
top 67%
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15506 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
341/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
449/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
974/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
992/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
52/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LinuxGSM?

The map on LinuxGSM is procedural, produced by the game.

Which settings and rules apply on LinuxGSM?

You will find no gather rate in the name of LinuxGSM. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on LinuxGSM?

LinuxGSM is not responding at this moment and is offline, last seen 37 days 7 hours ago.

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #15,506, in the top 67% of all ranked servers.

Operator and location

How reliably does LinuxGSM stay online?

As recorded now, LinuxGSM is not reachable, the last contact having been 37 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does LinuxGSM run from?

Nothing about a region comes from LinuxGSM. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 212.69.129.234:28015 is the address it uses.

What build of Rust does LinuxGSM use?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does LinuxGSM run its wipes?

The rhythm of LinuxGSM cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 56 days.

Lists and tags

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LinuxGSM appear?

These Rust Server Trends lists include LinuxGSM: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to LinuxGSM?

You can connect by pressing F1 in Rust and typing client.connect 212.69.129.234:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.