Station XX-14510 · no signal
My Test Server
Offline 212.68.225.49:28015 checked 23d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,510
- top 65%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 10:15 UTC23d ago | M0.0▲rising | 1 | – | – | running | 0 |
| Sun 4 Oct, 11:23 UTC24d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Fri 2 Oct, 08:13 UTC26d ago | M0.0▲rising | 1 | – | 2.1 days | 0 | |
| Wed 30 Sep, 14:22 UTC28d ago | M0.0▲rising | 1 | – | 1.7 days | 0 | |
| Tue 29 Sep, 16:55 UTC29d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Tue 29 Sep, 10:19 UTC29d ago | M0.0■steady | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Test Server?
A procedural map runs on My Test Server, generated by the game.
Which settings and rules apply on My Test Server?
No gather rate appears in the name of My Test Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on My Test Server right now?
No players are recorded on My Test Server at this moment; it is offline, and the last sighting was 23 days 19 hours ago.
How does My Test Server rank against other Rust servers?
Over the last seven days, My Test Server recorded enough player hours to reach #14,510 worldwide, placing it in the top 65% of all ranked servers.
Server facts
How reliably does My Test Server stay online?
My Test Server is down at the moment; the last recorded contact was 23 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 28 September 2026 is when Rust Server Trends first recorded it.
Where in the world is My Test Server hosted?
A region is not published by My Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 212.68.225.49:28015.
Which Rust version is My Test Server running?
My Test Server is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on My Test Server?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does My Test Server wipe, and on which days?
There is no next wipe to predict at My Test Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 19 hours.
Tags
What do the server tags on My Test Server mean?
Tags published by My Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Test Server appear?
These Rust Server Trends lists include My Test Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to My Test Server?
You can connect by pressing F1 in Rust and typing client.connect 212.68.225.49:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.