Station XX-15119 · no signal
Schurls Game Server 1 - Rust
Offline 212.67.235.238:28015 checked 13d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,119
- top 70%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Schurls Game Server 1 - Rust?
The procedural map on Schurls Game Server 1 - Rust is size 2,500 with seed 1984, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Schurls Game Server 1 - Rust?
The name of Schurls Game Server 1 - Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on Schurls Game Server 1 - Rust?
A reading taken now finds Schurls Game Server 1 - Rust offline; the most recent activity was 13 days 10 hours ago.
How does Schurls Game Server 1 - Rust rank against other Rust servers?
The last seven days of player hours place Schurls Game Server 1 - Rust at #15,119, in the top 70% of all ranked servers.
Server facts
How reliably does Schurls Game Server 1 - Rust stay online?
As recorded now, Schurls Game Server 1 - Rust is not reachable, the last contact having been 13 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Schurls Game Server 1 - Rust hosted?
Nothing about a region comes from Schurls Game Server 1 - Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 212.67.235.238:28015.
Which Rust version is Schurls Game Server 1 - Rust running?
Rust network protocol 2634 and build 167781 on Linux is what Schurls Game Server 1 - Rust runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Schurls Game Server 1 - Rust run its wipes?
Too few wipes of Schurls Game Server 1 - Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 10 hours is how long the current world has been running.
Tags
What do the server tags on Schurls Game Server 1 - Rust mean?
Tags published by Schurls Game Server 1 - Rust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Schurls Game Server 1 - Rust appear?
These Rust Server Trends lists include Schurls Game Server 1 - Rust: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Connecting
What steps get you onto Schurls Game Server 1 - Rust?
To join, enter client.connect 212.67.235.238:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.