Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station XX-11824 · no signal

My Local Server

Offline 212.56.161.30:28015 checked 3d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,824
top 53%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
283/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
361/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
902/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
966/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
781/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Local Server?

My Local Server uses a procedural map, which the game generates.

Which settings and rules apply on My Local Server?

No gather rate appears in the name of My Local Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on My Local Server right now?

No players are recorded on My Local Server at this moment; it is offline, and the last sighting was 3 days 20 hours ago. The seven-day average is 1 players, with a peak of 1.

How does My Local Server rank against other Rust servers?

On player hours for the past week, My Local Server sits at #11,824, which puts it inside the top 53% of every ranked server.

Server facts

How reliably does My Local Server stay online?

No contact with My Local Server right now, and the last recorded contact was 3 days 20 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does My Local Server run from?

A region is not published by My Local Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 212.56.161.30:28015.

What build of Rust does My Local Server use?

Rust network protocol 2635 and build 168909 on Windows is what My Local Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does My Local Server run its wipes?

On record so far are too few of My Local Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 21 hours.

Lists and tags

What do the server tags on My Local Server mean?

Tags published by My Local Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Local Server appear?

The Rust Server Trends lists that take in My Local Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to My Local Server?

Enter client.connect 212.56.161.30:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.