Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station EU-3181 · recording

DeadZone Vanilla | Monthly | EU | LARGE

Online EU 212.4.138.244:28041 checked 2h ago

monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 7
Rank
#3,181
top 14% · #1185 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-3181 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Mon 21:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average
453/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average
178/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average
580/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DeadZone Vanilla | Monthly | EU | LARGE?

DeadZone Vanilla | Monthly | EU | LARGE runs a procedural map of size 4,250 with seed 2026, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on DeadZone Vanilla | Monthly | EU | LARGE?

You will find no gather rate in the name of DeadZone Vanilla | Monthly | EU | LARGE. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on DeadZone Vanilla | Monthly | EU | LARGE right now?

A reading taken now shows 0 players on DeadZone Vanilla | Monthly | EU | LARGE, which has 100 slots. The seven-day average is 1 players, with a peak of 7. The last 48 hours show their highest activity at 20:00 UTC, averaging 2 players.

How does DeadZone Vanilla | Monthly | EU | LARGE rank against other Rust servers?

DeadZone Vanilla | Monthly | EU | LARGE is #1,185 in Europe and #3,181 worldwide on the past week's player hours, within the top 14% of ranked servers.

Operator and location

How reliably does DeadZone Vanilla | Monthly | EU | LARGE stay online?

DeadZone Vanilla | Monthly | EU | LARGE is up at the moment. Its reported uptime points to a restart about 13 hours ago. 139 of 168 hours in the last 7 full days were up time, 83% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does DeadZone Vanilla | Monthly | EU | LARGE hold a steady tick rate?

Across the last 48 hours it averaged 50 server fps, with a floor of 49. Buildings, deployables and all the rest of the world's entities brought it to a high of 115,412. It reached a ceiling of 4,045 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does DeadZone Vanilla | Monthly | EU | LARGE run from?

In Europe DeadZone Vanilla | Monthly | EU | LARGE lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 212.4.138.244:28041.

Which Rust version is DeadZone Vanilla | Monthly | EU | LARGE running?

DeadZone Vanilla | Monthly | EU | LARGE is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on DeadZone Vanilla | Monthly | EU | LARGE?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 41 hours after the wipe.

On what timetable does DeadZone Vanilla | Monthly | EU | LARGE run its wipes?

At the force wipe each month DeadZone Vanilla | Monthly | EU | LARGE wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on DeadZone Vanilla | Monthly | EU | LARGE mean?

These are the tags DeadZone Vanilla | Monthly | EU | LARGE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DeadZone Vanilla | Monthly | EU | LARGE appear?

The Rust Server Trends lists that take in DeadZone Vanilla | Monthly | EU | LARGE are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to DeadZone Vanilla | Monthly | EU | LARGE?

Enter client.connect 212.4.138.244:28041 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://dzrust.eu/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.