Station EU-3869 · recording
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE
Online EU 212.4.138.244:28015 checked 6m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,869
- top 17% · #1418 in EU
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 17h
- Thu 29 Oct, 18:18 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Tue 17:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:18 UTC, in 17h. Every Thursday at 18:18 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 80%else halves by day 6
Coming wipes
- 17hThu 29 Oct, 18:18 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 18:18 UTC
- 21d 17hThu 19 Nov, 18:18 UTC
- 28d 17hThu 26 Nov, 18:18 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 18:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 18:18 UTC6d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 15 Oct, 18:18 UTC13d ago | M0.3▲rising | 3 | halved by day 6 | 7 days | 1 | |
| Thu 8 Oct, 18:18 UTC20d ago | M0.5▲rising | 3 | held half | 7 days | 0 | |
| Thu 1 Oct, 17:44 UTC FW27d ago | M0.0▲rising | 4 | held half | 7 days | 3 | |
| Thu 24 Sep, 18:18 UTC34d ago | M0.0▲rising | 3 | held half | 7 days | 2 | |
| Thu 17 Sep, 18:18 UTC41d ago | M0.3▲rising | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The procedural map on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is size 4,250 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
Its name points to a gather rate of 5x on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE right now?
0 of the 100 slots on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE are filled right now. Across seven days this server recorded an average of 1 players and a peak of 3. The busiest point in the last 48 hours came at 13:00 UTC, averaging 2 players.
How does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE rank against other Rust servers?
The last seven days of player hours place DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE at #3,869, in the top 17% of all ranked servers and #1,418 in Europe.
Server details
How reliably does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE stay online?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is up at the moment. Going by the uptime figure it reports, it restarted about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 131, or 78% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hold a steady tick rate?
Its average server fps over the last 48 hours was 50, and it never dropped below 48. Buildings, deployables and all the rest of the world's entities brought it to a high of 113,244. Its highest memory use was 3,991 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE hosted?
The EU tag is how DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 212.4.138.244:28015.
What build of Rust does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE use?
DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
The recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 80% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.
On what timetable does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE run its wipes?
The wipe rhythm at DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE is every Thursday at 18:18 UTC. The date of its next wipe is Thursday 29 October at 18:18 UTC. The present world dates from 6 days 6 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE mean?
Tags published by DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE appear?
You will find DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE on the following Rust Server Trends lists: 5x Rust servers, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Join the server
How do you connect to DeadZone 5x | Solo/Duo/Trio | EU | Loot X5 | LARGE?
You can connect by pressing F1 in Rust and typing client.connect 212.4.138.244:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://dzrust.eu/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
