Station XX-12182 · no signal
STALKER_Chernobyl_Zone
Offline 212.32.208.22:28015 checked 37d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,182
- top 53%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on STALKER_Chernobyl_Zone?
A procedural map runs on STALKER_Chernobyl_Zone, generated by the game.
Which settings and rules apply on STALKER_Chernobyl_Zone?
The name of STALKER_Chernobyl_Zone gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on STALKER_Chernobyl_Zone?
STALKER_Chernobyl_Zone is not responding at this moment and is offline, last seen 37 days 15 hours ago.
How does STALKER_Chernobyl_Zone rank against other Rust servers?
The last seven days of player hours place STALKER_Chernobyl_Zone at #12,182, in the top 53% of all ranked servers.
Operator and location
How reliably does STALKER_Chernobyl_Zone stay online?
STALKER_Chernobyl_Zone is down at the moment; the last recorded contact was 37 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Which region does STALKER_Chernobyl_Zone run from?
Nothing about a region comes from STALKER_Chernobyl_Zone. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 212.32.208.22:28015.
Which Rust version is STALKER_Chernobyl_Zone running?
On Windows, STALKER_Chernobyl_Zone runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does STALKER_Chernobyl_Zone run its wipes?
Too few wipes of STALKER_Chernobyl_Zone are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on STALKER_Chernobyl_Zone mean?
Tags published by STALKER_Chernobyl_Zone and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does STALKER_Chernobyl_Zone appear?
You will find STALKER_Chernobyl_Zone on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto STALKER_Chernobyl_Zone?
Enter client.connect 212.32.208.22:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.