Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station XX-4663 · recording

test/Wipe 29.10(by magic)

Online 212.220.0.55:28015 checked 10m ago

weekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 4
Rank
#4,663
top 21%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-4663 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Thu 15:00 UTC
Peak · 48 h
3most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123414:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040014:0015:0016:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 14:45 UTC6h ago – – – – – 0
Sun 25 Oct, 18:39 UTC4d ago – – – – – 0
Sun 25 Oct, 18:22 UTC4d ago M0.0rising 4 – – 3
Fri 23 Oct, 17:00 UTC6d ago – – – – – 0
Fri 23 Oct, 16:53 UTC6d ago M0.0rising 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC11d ago M0.3rising 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC11d ago M0.0rising 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC21d ago M0.6rising 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC24d ago M0.3rising 2 held half 2.9 days 0
Sat 3 Oct, 16:35 UTC26d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 115 on average
158/ 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 124 on average
161/ 300
Pickle Rust EU Monthly EU · no group limit · 50 on average
59/ 100
EU Hub 01 EU · groups of 1000+ · 23 on average
0/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
1/ 300
Warriors groups of 8+ · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test/Wipe 29.10(by magic)?

Generated by the game, the map on test/Wipe 29.10(by magic) is procedural, size 1,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on test/Wipe 29.10(by magic)?

The name of test/Wipe 29.10(by magic) gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on test/Wipe 29.10(by magic)?

At this moment, test/Wipe 29.10(by magic) records 0 players across 150 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 3 players.

How does test/Wipe 29.10(by magic) rank against other Rust servers?

Over the last seven days, test/Wipe 29.10(by magic) recorded enough player hours to reach #4,663 worldwide, placing it in the top 21% of all ranked servers.

Server facts

How reliably does test/Wipe 29.10(by magic) stay online?

test/Wipe 29.10(by magic) is up at the moment. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 31, or 18% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does test/Wipe 29.10(by magic) perform under load?

Across the last 48 hours it averaged 236 server fps, with a floor of 222. The world held up to 4,335 entities at its peak, buildings and deployables included. It reached a ceiling of 957 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does test/Wipe 29.10(by magic) run from?

A region is not published by test/Wipe 29.10(by magic). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 212.220.0.55:28015.

Which Rust version is test/Wipe 29.10(by magic) running?

On Windows, test/Wipe 29.10(by magic) runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does test/Wipe 29.10(by magic) run its wipes?

None of the resets at test/Wipe 29.10(by magic) counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on test/Wipe 29.10(by magic) mean?

Tags published by test/Wipe 29.10(by magic) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does test/Wipe 29.10(by magic) appear?

The Rust Server Trends lists that take in test/Wipe 29.10(by magic) are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

How to join

What steps get you onto test/Wipe 29.10(by magic)?

You can connect by pressing F1 in Rust and typing client.connect 212.220.0.55:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/mNrUbG4uhW.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.