Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players42,840 Active2,952 Wipes · 3 h140 48 h

Station XX-4788 · recording

Rust START Server

Online 212.22.93.93:28024 checked 12m ago

monthly wipes moddedoxide
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,788
top 22%
Last wipe
27d ago
monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4788 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
1.1 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 16:54 UTC27d ago M0.0rising 1+1 queue – running 0
Thu 1 Oct, 15:41 UTC28d ago M0.0rising 1 – 1.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
17/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
56/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
30/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
61/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 74 on average
105/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust START Server?

The procedural map on Rust START Server is size 1,000 with seed 1605290779, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust START Server?

The name of Rust START Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Rust START Server?

0 of the 1 slots on Rust START Server are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 07:00 UTC, averaging 1 players.

How does Rust START Server rank against other Rust servers?

On player hours for the past week, Rust START Server sits at #4,788, which puts it inside the top 22% of every ranked server.

Server details

How reliably does Rust START Server stay online?

As recorded now, Rust START Server is running. Going by the uptime figure it reports, it restarted about 6 days 18 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rust START Server perform under load?

Across the last 48 hours it averaged 65 server fps, with a floor of 36. Buildings, deployables and all the rest of the world's entities brought it to a high of 6,089. Its highest memory use was 1,934 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust START Server hosted?

A region is not published by Rust START Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 212.22.93.93:28024.

Which Rust version is Rust START Server running?

Rust network protocol 2635 and build 168909 on Windows is what Rust START Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rust START Server?

1 players, on average, was the busiest crowd at its recent wipes. With 1 more in the queue, the crowd on the latest wipe peaked 1 hours after the wipe.

On what timetable does Rust START Server run its wipes?

Once a month Rust START Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 13 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Rust START Server mean?

The game's server browser reads the tags Rust START Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust START Server appear?

You will find Rust START Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Rust START Server?

Enter client.connect 212.22.93.93:28024 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.