Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players45,403 Active3,140 Wipes · 3 h97 48 h

Station XX-9648 · recording

dust2v2.1_server

Online 212.22.93.48:28014 checked 10m ago

monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#9,648
top 43%
Last wipe
9h ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-9648 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 20:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5213:0015:0017:0019:0021:0023:00Wiped Wed 28 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040013:0015:0017:0019:0021:0023:00Wiped Wed 28 Oct, 13:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
5.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
50%else halves by day 3.5

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 13:38 UTC11h ago – – – – running 0
Sat 10 Oct, 11:11 UTC18d ago M0.5rising 3+1 queue halved by day 3 18.1 days 0
Sat 3 Oct, 18:37 UTC25d ago M0.7rising 5 halved by day 4 6.7 days 0
Thu 1 Oct, 18:23 UTC FW27d ago M0.7rising 5 held half 2 days 0
Sun 27 Sep, 16:36 UTC31d ago M0.5rising 3 held half 4.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
72/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
37/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 62 on average
134/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on dust2v2.1_server?

Generated by the game, the map on dust2v2.1_server is procedural, size 2,000 with seed 1605290779. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on dust2v2.1_server?

You will find no gather rate in the name of dust2v2.1_server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on dust2v2.1_server?

A reading taken now shows 0 players on dust2v2.1_server, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 2 players.

How does dust2v2.1_server rank against other Rust servers?

Over the last seven days, dust2v2.1_server recorded enough player hours to reach #9,648 worldwide, placing it in the top 43% of all ranked servers.

Operator and location

How reliably does dust2v2.1_server stay online?

As recorded now, dust2v2.1_server is running. The uptime it reports puts its last restart about 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

How well does dust2v2.1_server perform under load?

Across the last 48 hours it averaged 185 server fps, with a floor of 66. At its highest, it carried 46,294 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,572 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is dust2v2.1_server hosted?

Nothing about a region comes from dust2v2.1_server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 212.22.93.48:28014 is the address it uses.

What build of Rust does dust2v2.1_server use?

dust2v2.1_server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on dust2v2.1_server?

The recent wipes averaged a busiest count of 4 players. 5 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

On what timetable does dust2v2.1_server run its wipes?

Once a month dust2v2.1_server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 9 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on dust2v2.1_server mean?

The game's server browser reads the tags dust2v2.1_server publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does dust2v2.1_server appear?

These Rust Server Trends lists include dust2v2.1_server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Join the server

What steps get you onto dust2v2.1_server?

Enter client.connect 212.22.93.48:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.