Station XX-13674 · no signal
Rust STANDARD Server
Offline 212.22.93.250:28014 checked 21d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,674
- top 62%
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- usual gap
- 2.4 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 17:04 UTC23d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 3 Oct, 06:43 UTC25d ago | M0.0▲rising | 1 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust STANDARD Server?
The procedural map on Rust STANDARD Server is size 4,250 with seed 1652930283, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust STANDARD Server?
You will find no gather rate in the name of Rust STANDARD Server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Rust STANDARD Server?
Rust STANDARD Server is not responding at this moment and is offline, last seen 21 days 7 hours ago.
How does Rust STANDARD Server rank against other Rust servers?
The last seven days of player hours place Rust STANDARD Server at #13,674, in the top 62% of all ranked servers.
Server details
How reliably does Rust STANDARD Server stay online?
No contact with Rust STANDARD Server right now, and the last recorded contact was 21 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust STANDARD Server hosted?
No region is published by Rust STANDARD Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 212.22.93.250:28014 is the address it uses.
What build of Rust does Rust STANDARD Server use?
Rust network protocol 2634 and build 166652 on Windows is what Rust STANDARD Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust STANDARD Server?
On average, the busiest point of its recent wipes drew 1 players. 5 hours after the latest wipe, the crowd peaked.
How often does Rust STANDARD Server wipe, and on which days?
At the force wipe each month Rust STANDARD Server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 23 days 4 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Rust STANDARD Server mean?
Tags published by Rust STANDARD Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust STANDARD Server appear?
The Rust Server Trends lists that take in Rust STANDARD Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Rust STANDARD Server?
To join, enter client.connect 212.22.93.250:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.