Station XX-15318 · recording
HYDRA MAIN | X1.5 | NOLIMIT
Online 212.22.93.190:28024 checked 7m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,318
- top 69%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on HYDRA MAIN | X1.5 | NOLIMIT?
The map on HYDRA MAIN | X1.5 | NOLIMIT is procedural, produced by the game.
Which settings and rules apply on HYDRA MAIN | X1.5 | NOLIMIT?
1.5x gather is what HYDRA MAIN | X1.5 | NOLIMIT runs, judging by its name. 1000 players is the most a group can hold. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on HYDRA MAIN | X1.5 | NOLIMIT right now?
At this moment, HYDRA MAIN | X1.5 | NOLIMIT records 0 players across 1 slots. Averaged across the last seven days, the population was 0 players.
How does HYDRA MAIN | X1.5 | NOLIMIT rank against other Rust servers?
Over the last seven days, HYDRA MAIN | X1.5 | NOLIMIT recorded enough player hours to reach #15,318 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does HYDRA MAIN | X1.5 | NOLIMIT stay online?
As recorded now, HYDRA MAIN | X1.5 | NOLIMIT is running. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Where in the world is HYDRA MAIN | X1.5 | NOLIMIT hosted?
Nothing about a region comes from HYDRA MAIN | X1.5 | NOLIMIT. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 212.22.93.190:28024.
What build of Rust does HYDRA MAIN | X1.5 | NOLIMIT use?
HYDRA MAIN | X1.5 | NOLIMIT is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does HYDRA MAIN | X1.5 | NOLIMIT run its wipes?
An estimate from the force wipe gives HYDRA MAIN | X1.5 | NOLIMIT's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 16 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on HYDRA MAIN | X1.5 | NOLIMIT mean?
The game's server browser reads the tags HYDRA MAIN | X1.5 | NOLIMIT publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does HYDRA MAIN | X1.5 | NOLIMIT appear?
The Rust Server Trends lists that take in HYDRA MAIN | X1.5 | NOLIMIT are: 1.5x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1.5x.
Join the server
What steps get you onto HYDRA MAIN | X1.5 | NOLIMIT?
You can connect by pressing F1 in Rust and typing client.connect 212.22.93.190:28024 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.