Rust Server TrendsSeismic network · station log
Recording Stations11,613 Players44,143 Active3,001 Wipes · 3 h127 48 h

Station XX-15955 · no signal

Rust START Server

Offline 212.22.93.102:28014 checked 24d ago

monthly wipes moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,955
top 71%
Last wipe
39d ago
monthly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15955 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 20 SepSat 19 SepFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 20 Sep, 09:36 UTC39d ago M0.3rising 2 – running 0
Sat 19 Sep, 19:00 UTC40d ago M0.3rising 2 – 0.6 days 0
Fri 18 Sep, 17:19 UTC41d ago M0.3rising 2 – 1.1 days 0
Fri 18 Sep, 08:40 UTC41d ago M0.0rising 3 – 0.4 days 2
Thu 17 Sep, 17:44 UTC42d ago M0.0rising 3 – 0.6 days 2
Mon 14 Sep, 17:38 UTC45d ago – – – – 3 days 1
Sun 13 Sep, 13:25 UTC46d ago M0.7rising 5 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
25/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
66/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 85 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 80 on average
31/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 77 on average
57/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 73 on average
135/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust START Server?

Generated by the game, the map on Rust START Server is procedural, size 3,000 with seed 1504281066. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust START Server?

You will find no gather rate in the name of Rust START Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Rust START Server right now?

Rust START Server is not responding at this moment and is offline, last seen 24 days 4 hours ago.

How does Rust START Server rank against other Rust servers?

On player hours for the past week, Rust START Server sits at #15,955, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Rust START Server stay online?

No contact with Rust START Server right now, and the last recorded contact was 24 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Rust START Server hosted?

A region is not published by Rust START Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 212.22.93.102:28014.

Which Rust version is Rust START Server running?

Rust network protocol 2633 and build 163207 on Windows is what Rust START Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rust START Server?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Rust START Server wipe, and on which days?

Once a month Rust START Server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 39 days 21 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Rust START Server mean?

These are the tags Rust START Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust START Server appear?

These Rust Server Trends lists include Rust START Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Rust START Server?

You can connect by pressing F1 in Rust and typing client.connect 212.22.93.102:28014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^m,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.