Station XX-7727 · no signal
Wicked Rust 10x [US] Clans
Offline 212.192.28.164:35601 checked 38d ago
- Players now
- 11/ 40
- 28% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #7,727
- no region published
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 11of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 15players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 19 Sep, 18:01 UTC39d ago | M1.1▲rising | 15 | – | running | 3 | |
| Fri 18 Sep, 20:30 UTC40d ago | M1.1▲rising | 15 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Wicked Rust 10x [US] Clans?
At size 4,250, the map on Wicked Rust 10x [US] Clans is custom and its published file can be downloaded from this page.
Which settings and rules apply on Wicked Rust 10x [US] Clans?
10x gather is what Wicked Rust 10x [US] Clans runs, judging by its name. The group limit is 32 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Wicked Rust 10x [US] Clans right now?
No players are recorded on Wicked Rust 10x [US] Clans at this moment; it is offline, and the last sighting was 38 days 19 hours ago.
How does Wicked Rust 10x [US] Clans rank against other Rust servers?
The last seven days of player hours place Wicked Rust 10x [US] Clans at #7,727, in the top – of all ranked servers.
Operator and location
How reliably does Wicked Rust 10x [US] Clans stay online?
Wicked Rust 10x [US] Clans is down at the moment; the last recorded contact was 38 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does Wicked Rust 10x [US] Clans run from?
Its name points to North America, but Wicked Rust 10x [US] Clans publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 212.192.28.164:35601 is the address it uses.
Which Rust version is Wicked Rust 10x [US] Clans running?
Wicked Rust 10x [US] Clans is running Rust network protocol 2633 and build 164530 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Wicked Rust 10x [US] Clans?
The recent wipes averaged a busiest count of 15 players. 23 hours after the latest wipe, the crowd peaked.
On what timetable does Wicked Rust 10x [US] Clans run its wipes?
Too few wipes of Wicked Rust 10x [US] Clans are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 days 19 hours is how long the current world has been running.
Tags
What do the server tags on Wicked Rust 10x [US] Clans mean?
These are the tags Wicked Rust 10x [US] Clans publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Wicked Rust 10x [US] Clans appear?
The Rust Server Trends lists that take in Wicked Rust 10x [US] Clans are: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x; Players now: At least 10.
Connecting
How do you connect to Wicked Rust 10x [US] Clans?
Enter client.connect 212.192.28.164:35601 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.