Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,775 Active3,956 Wipes · 3 h413 48 h

Station XX-10066 · no signal

server_name

Offline 212.164.25.103:28016 checked 1d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#10,066
top 45%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10066 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0011:0012:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
336/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
437/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
970/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
985/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
61/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on server_name?

A procedural map runs on server_name, generated by the game.

Which settings and rules apply on server_name?

You will find no gather rate in the name of server_name. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on server_name?

A reading taken now finds server_name offline; the most recent activity was 29 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 11:00 UTC, averaging 1 players.

How does server_name rank against other Rust servers?

The last seven days of player hours place server_name at #10,066, in the top 45% of all ranked servers.

Operator and location

How reliably does server_name stay online?

server_name is down at the moment; the last recorded contact was 29 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

Which region does server_name run from?

A region is not published by server_name. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 212.164.25.103:28016.

What build of Rust does server_name use?

Rust network protocol 2635 and build 168909 on Windows is what server_name runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does server_name wipe, and on which days?

On record so far are too few of server_name's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 5 days 2 hours.

Server tags

What do the server tags on server_name mean?

These are the tags server_name publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does server_name appear?

These Rust Server Trends lists include server_name: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to server_name?

You can connect by pressing F1 in Rust and typing client.connect 212.164.25.103:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.