Station XX-6024 · no signal
LOCAL LAB [no EAC]
Offline 212.14.31.16:28015 checked 2h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,024
- top 27%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LOCAL LAB [no EAC]?
A procedural map runs on LOCAL LAB [no EAC], generated by the game.
Which settings and rules apply on LOCAL LAB [no EAC]?
No gather rate appears in the name of LOCAL LAB [no EAC]. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on LOCAL LAB [no EAC] right now?
LOCAL LAB [no EAC] is not responding at this moment and is offline, last seen 2 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How does LOCAL LAB [no EAC] rank against other Rust servers?
The last seven days of player hours place LOCAL LAB [no EAC] at #6,024, in the top 27% of all ranked servers.
Server details
How reliably does LOCAL LAB [no EAC] stay online?
LOCAL LAB [no EAC] is down at the moment; the last recorded contact was 2 hours ago. It was up 25% of the time across the last 7 full days: 42 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 September 2026.
Where in the world is LOCAL LAB [no EAC] hosted?
Nothing about a region comes from LOCAL LAB [no EAC]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 212.14.31.16:28015.
Which Rust version is LOCAL LAB [no EAC] running?
Rust network protocol 2635 and build 168909 on Windows is what LOCAL LAB [no EAC] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on LOCAL LAB [no EAC]?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does LOCAL LAB [no EAC] wipe, and on which days?
Too few wipes of LOCAL LAB [no EAC] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 10 hours is how long the current world has been running.
Tags
What do the server tags on LOCAL LAB [no EAC] mean?
Tags published by LOCAL LAB [no EAC] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does LOCAL LAB [no EAC] appear?
The Rust Server Trends lists that take in LOCAL LAB [no EAC] are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto LOCAL LAB [no EAC]?
Enter client.connect 212.14.31.16:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.