Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players65,278 Active3,453 Wipes · 3 h195 48 h

Station XX-9316 · no signal

My Server Name

Offline 212.13.184.173:28015 checked 21h ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 1
Rank
#9,316
top 42%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9316 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0018:0009:0011:0012:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
486/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
401/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
52/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
44/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
161/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Server Name?

A procedural map runs on My Server Name, generated by the game.

Which settings and rules apply on My Server Name?

The name of My Server Name gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Server Name right now?

My Server Name is not responding at this moment and is offline, last seen 21 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does My Server Name rank against other Rust servers?

On player hours for the past week, My Server Name sits at #9,316, which puts it inside the top 42% of every ranked server.

Server facts

How reliably does My Server Name stay online?

No contact with My Server Name right now, and the last recorded contact was 21 hours ago. 6 of 24 hours in the last 1 full day were up time, 25% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Server Name hosted?

No region is published by My Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 212.13.184.173:28015 is the address it uses.

Which Rust version is My Server Name running?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does My Server Name wipe, and on which days?

Too few wipes of My Server Name are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 1 hours.

Tags

What do the server tags on My Server Name mean?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

You will find My Server Name on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto My Server Name?

You can connect by pressing F1 in Rust and typing client.connect 212.13.184.173:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.