Rust Server TrendsSeismic network · station log
Recording Stations11,851 Players93,847 Active3,878 Wipes · 3 h391 48 h

Station XX-13078 · no signal

ServerName

Offline 212.124.4.197:28015 checked 1d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,078
top 59%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13078 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
456/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
434/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
983/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
61/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
982/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
21/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on ServerName?

The name of ServerName gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on ServerName?

No players are recorded on ServerName at this moment; it is offline, and the last sighting was 46 hours ago. The seven-day average is 1 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does ServerName rank against other Rust servers?

On player hours for the past week, ServerName sits at #13,078, which puts it inside the top 59% of every ranked server.

Server details

How reliably does ServerName stay online?

As recorded now, ServerName is not reachable, the last contact having been 46 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Which region does ServerName run from?

A region is not published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 212.124.4.197:28015.

Which Rust version is ServerName running?

ServerName is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does ServerName wipe, and on which days?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on ServerName mean?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ServerName appear?

These Rust Server Trends lists include ServerName: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to ServerName?

You can connect by pressing F1 in Rust and typing client.connect 212.124.4.197:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.