Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station EU-10886 · recording

SOLAR SYSTEM EU | 2X | No Bps Wipe |

Online EU 212.117.171.172:3203 checked 11m ago

2x monthly wipes vanillamoddedoxidepremium
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,886
top 49% · #2298 in EU
Last wipe
18d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-10886 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
2.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 13:31 UTC18d ago M0.5rising 3 – running 0
Thu 8 Oct, 17:43 UTC21d ago M0.0steady 2 held half 2.8 days 2
Wed 7 Oct, 02:57 UTC22d ago M0.5rising 3 – 1.6 days 0
Thu 1 Oct, 19:42 UTC FW28d ago M0.5rising 3 halved by day 2 5.3 days 0
Mon 28 Sep, 00:26 UTC31d ago M0.5rising 3 halved by day 1 3.8 days 0
Tue 22 Sep, 21:03 UTC36d ago M0.5rising 3 halved by day 3 5.1 days 0
Mon 21 Sep, 18:50 UTC38d ago M0.3rising 3 – 1.1 days 1
Mon 21 Sep, 00:40 UTC38d ago M0.3rising 3 – 0.8 days 1
Sun 20 Sep, 15:16 UTC39d ago M0.3rising 3 – 0.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 825 on average
689/ 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 609 on average
1549/ 1575
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average
832/ 850
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 294 on average
1013/ 1100
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 280 on average
329/ 330
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 142 on average
92/ 500
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

The procedural map on SOLAR SYSTEM EU | 2X | No Bps Wipe | is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named competitive server.

Which settings and rules apply on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

Going by its name, SOLAR SYSTEM EU | 2X | No Bps Wipe | runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on SOLAR SYSTEM EU | 2X | No Bps Wipe | right now?

A reading taken now shows 0 players on SOLAR SYSTEM EU | 2X | No Bps Wipe |, which has 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.

How does SOLAR SYSTEM EU | 2X | No Bps Wipe | rank against other Rust servers?

SOLAR SYSTEM EU | 2X | No Bps Wipe | is #2,298 in Europe and #10,886 worldwide on the past week's player hours, within the top 49% of ranked servers.

Server details

How reliably does SOLAR SYSTEM EU | 2X | No Bps Wipe | stay online?

Right now, you can reach SOLAR SYSTEM EU | 2X | No Bps Wipe |. Its reported uptime points to a restart about 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Does SOLAR SYSTEM EU | 2X | No Bps Wipe | hold a steady tick rate?

The 48-hour average is 114 server fps; 75 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 127,600. It reached a ceiling of 4,941 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is SOLAR SYSTEM EU | 2X | No Bps Wipe | hosted?

The EU tag is how SOLAR SYSTEM EU | 2X | No Bps Wipe | lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 212.117.171.172:3203.

Which Rust version is SOLAR SYSTEM EU | 2X | No Bps Wipe | running?

SOLAR SYSTEM EU | 2X | No Bps Wipe | is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 4 hours after the wipe. Half that peak was held until the next wipe in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does SOLAR SYSTEM EU | 2X | No Bps Wipe | wipe, and on which days?

The force wipe is the only wipe SOLAR SYSTEM EU | 2X | No Bps Wipe | takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 18 days 4 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on SOLAR SYSTEM EU | 2X | No Bps Wipe | mean?

The game's server browser reads the tags SOLAR SYSTEM EU | 2X | No Bps Wipe | publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SOLAR SYSTEM EU | 2X | No Bps Wipe | appear?

The Rust Server Trends lists that take in SOLAR SYSTEM EU | 2X | No Bps Wipe | are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

How do you connect to SOLAR SYSTEM EU | 2X | No Bps Wipe |?

Enter client.connect 212.117.171.172:3203 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players The server has 150 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.