Station EU-10886 · recording
SOLAR SYSTEM EU | 2X | No Bps Wipe |
Online EU 212.117.171.172:3203 checked 11m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,886
- top 49% · #2298 in EU
- Last wipe
- 18d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 14:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 25%else halves by day 2
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 13:31 UTC18d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 8 Oct, 17:43 UTC21d ago | M0.0■steady | 2 | held half | 2.8 days | 2 | |
| Wed 7 Oct, 02:57 UTC22d ago | M0.5▲rising | 3 | – | 1.6 days | 0 | |
| Thu 1 Oct, 19:42 UTC FW28d ago | M0.5▲rising | 3 | halved by day 2 | 5.3 days | 0 | |
| Mon 28 Sep, 00:26 UTC31d ago | M0.5▲rising | 3 | halved by day 1 | 3.8 days | 0 | |
| Tue 22 Sep, 21:03 UTC36d ago | M0.5▲rising | 3 | halved by day 3 | 5.1 days | 0 | |
| Mon 21 Sep, 18:50 UTC38d ago | M0.3▲rising | 3 | – | 1.1 days | 1 | |
| Mon 21 Sep, 00:40 UTC38d ago | M0.3▲rising | 3 | – | 0.8 days | 1 | |
| Sun 20 Sep, 15:16 UTC39d ago | M0.3▲rising | 3 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
The procedural map on SOLAR SYSTEM EU | 2X | No Bps Wipe | is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named competitive server.
Which settings and rules apply on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Going by its name, SOLAR SYSTEM EU | 2X | No Bps Wipe | runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on SOLAR SYSTEM EU | 2X | No Bps Wipe | right now?
A reading taken now shows 0 players on SOLAR SYSTEM EU | 2X | No Bps Wipe |, which has 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.
How does SOLAR SYSTEM EU | 2X | No Bps Wipe | rank against other Rust servers?
SOLAR SYSTEM EU | 2X | No Bps Wipe | is #2,298 in Europe and #10,886 worldwide on the past week's player hours, within the top 49% of ranked servers.
Server details
How reliably does SOLAR SYSTEM EU | 2X | No Bps Wipe | stay online?
Right now, you can reach SOLAR SYSTEM EU | 2X | No Bps Wipe |. Its reported uptime points to a restart about 4 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Does SOLAR SYSTEM EU | 2X | No Bps Wipe | hold a steady tick rate?
The 48-hour average is 114 server fps; 75 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 127,600. It reached a ceiling of 4,941 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is SOLAR SYSTEM EU | 2X | No Bps Wipe | hosted?
The EU tag is how SOLAR SYSTEM EU | 2X | No Bps Wipe | lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 212.117.171.172:3203.
Which Rust version is SOLAR SYSTEM EU | 2X | No Bps Wipe | running?
SOLAR SYSTEM EU | 2X | No Bps Wipe | is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 4 hours after the wipe. Half that peak was held until the next wipe in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
How often does SOLAR SYSTEM EU | 2X | No Bps Wipe | wipe, and on which days?
The force wipe is the only wipe SOLAR SYSTEM EU | 2X | No Bps Wipe | takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 18 days 4 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on SOLAR SYSTEM EU | 2X | No Bps Wipe | mean?
The game's server browser reads the tags SOLAR SYSTEM EU | 2X | No Bps Wipe | publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SOLAR SYSTEM EU | 2X | No Bps Wipe | appear?
The Rust Server Trends lists that take in SOLAR SYSTEM EU | 2X | No Bps Wipe | are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
How do you connect to SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Enter client.connect 212.117.171.172:3203 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
