Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players40,265 Active2,839 Wipes · 3 h129 48 h

Station XX-11679 · no signal

localhost Rust server

Offline 212.110.159.174:28015 checked 14d ago

Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,679
top 54%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11679 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average
55/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
85/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
186/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
5/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
242/ 300
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average
341/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on localhost Rust server?

The map on localhost Rust server is procedural, produced by the game.

Which settings and rules apply on localhost Rust server?

The name of localhost Rust server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on localhost Rust server right now?

No players are recorded on localhost Rust server at this moment; it is offline, and the last sighting was 14 days 15 hours ago.

How does localhost Rust server rank against other Rust servers?

The last seven days of player hours place localhost Rust server at #11,679, in the top 54% of all ranked servers.

Operator and location

How reliably does localhost Rust server stay online?

As recorded now, localhost Rust server is not reachable, the last contact having been 14 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Which region does localhost Rust server run from?

No region is published by localhost Rust server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 212.110.159.174:28015 is the address it uses.

Which Rust version is localhost Rust server running?

localhost Rust server is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does localhost Rust server wipe, and on which days?

On record so far are too few of localhost Rust server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 14 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on localhost Rust server mean?

These are the tags localhost Rust server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does localhost Rust server appear?

The Rust Server Trends lists that take in localhost Rust server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto localhost Rust server?

To join, enter client.connect 212.110.159.174:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.