Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players96,217 Active4,117 Wipes · 3 h161 48 h

Station XX-15049 · no signal

Have a nice day

Offline 211.186.49.195:29015 checked 43d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,049
no region published
Last wipe
57d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15049 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
827/ 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 349 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 343 on average
133/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average
517/ 575
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 282 on average
322/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 257 on average
233/ 325
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Have a nice day?

The map on Have a nice day is procedural, produced by the game.

Which settings and rules apply on Have a nice day?

The name of Have a nice day gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Have a nice day right now?

No players are recorded on Have a nice day at this moment; it is offline, and the last sighting was 43 days 6 hours ago.

How does Have a nice day rank against other Rust servers?

The last seven days of player hours place Have a nice day at #15,049, in the top – of all ranked servers.

Server details

How reliably does Have a nice day stay online?

No contact with Have a nice day right now, and the last recorded contact was 43 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Where in the world is Have a nice day hosted?

A region is not published by Have a nice day. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 211.186.49.195:29015.

What build of Rust does Have a nice day use?

Rust network protocol 2632 and build 162434 on Linux is what Have a nice day runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Have a nice day wipe, and on which days?

Too few wipes of Have a nice day are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 57 days 9 hours.

Server tags

What do the server tags on Have a nice day mean?

The game's server browser reads the tags Have a nice day publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Have a nice day appear?

The Rust Server Trends lists that take in Have a nice day are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Have a nice day?

To join, enter client.connect 211.186.49.195:29015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs162434
Build The game build is 162434.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.