Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players82,963 Active3,624 Wipes · 3 h312 48 h

Station XX-13622 · no signal

Private gene test

Offline 210.223.215.226:28015 checked 21d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,622
top 62%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13622 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
188/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
253/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
681/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
39/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
768/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
636/ 725
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Private gene test?

Private gene test runs a procedural map of size 1,500 with seed 2026, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Private gene test?

You will find no gather rate in the name of Private gene test. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Private gene test right now?

A reading taken now finds Private gene test offline; the most recent activity was 21 days 2 hours ago.

How does Private gene test rank against other Rust servers?

Over the last seven days, Private gene test recorded enough player hours to reach #13,622 worldwide, placing it in the top 62% of all ranked servers.

Operator and location

How reliably does Private gene test stay online?

Private gene test is down at the moment; the last recorded contact was 21 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Private gene test run from?

Nothing about a region comes from Private gene test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 210.223.215.226:28015.

What build of Rust does Private gene test use?

Rust network protocol 2634 and build 167058 on Windows is what Private gene test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Private gene test run its wipes?

The rhythm of Private gene test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 6 hours.

Tags

What do the server tags on Private gene test mean?

These are the tags Private gene test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Private gene test appear?

You will find Private gene test on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Private gene test?

Enter client.connect 210.223.215.226:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.