Station XX-14552 · recording
Rust Server
Online 210.131.215.10:28015 checked 9m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,552
- top 65%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:09 UTC FW28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server?
Rust Server runs a procedural map of size 2,500 with seed 231229914, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server?
No gather rate appears in the name of Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Rust Server right now?
At this moment, Rust Server records 0 players across 1 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 12:00 UTC, averaging 0 players.
How does Rust Server rank against other Rust servers?
The last seven days of player hours place Rust Server at #14,552, in the top 65% of all ranked servers.
Operator and location
How reliably does Rust Server stay online?
Rust Server is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. 143 of 168 hours in the last 7 full days were up time, 85% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 229 server fps, with a floor of 202. Buildings, deployables and all the rest of the world's entities brought it to a high of 28,405. It reached a ceiling of 1,379 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Rust Server hosted?
A region is not published by Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 210.131.215.10:28015.
Which Rust version is Rust Server running?
Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does Rust Server wipe, and on which days?
At the force wipe each month Rust Server wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 28 days.
Server tags
What do the server tags on Rust Server mean?
The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
You will find Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Rust Server?
To join, enter client.connect 210.131.215.10:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.