Rust Server TrendsSeismic network · station log
Recording Stations11,743 Players54,666 Active3,375 Wipes · 3 h133 48 h

Station XX-12118 · no signal

TEST SERVER

Offline 209.97.185.252:28015 checked 20d ago

Connect
Players now
2/ 4
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,118
top 55%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12118 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 20:40 UTC20d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
330/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
220/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
37/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
78/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TEST SERVER?

TEST SERVER uses a procedural map, which the game generates.

Which settings and rules apply on TEST SERVER?

No gather rate appears in the name of TEST SERVER. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on TEST SERVER?

A reading taken now finds TEST SERVER offline; the most recent activity was 20 days 2 hours ago.

How does TEST SERVER rank against other Rust servers?

Over the last seven days, TEST SERVER recorded enough player hours to reach #12,118 worldwide, placing it in the top 55% of all ranked servers.

Server facts

How reliably does TEST SERVER stay online?

As recorded now, TEST SERVER is not reachable, the last contact having been 20 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 8 October 2026 is when Rust Server Trends first recorded it.

Which region does TEST SERVER run from?

No region is published by TEST SERVER. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 209.97.185.252:28015.

Which Rust version is TEST SERVER running?

Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on TEST SERVER?

On average, the busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does TEST SERVER run its wipes?

Too few wipes of TEST SERVER are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 2 hours.

Tags

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TEST SERVER appear?

The Rust Server Trends lists that take in TEST SERVER are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to TEST SERVER?

To join, enter client.connect 209.97.185.252:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build It runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.