Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players33,864 Active2,833 Wipes · 3 h84 48 h

Station XX-15281 · no signal

TEST RUST CloudPeruGames

Offline 209.61.68.30:28015 checked 9d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,281
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15281 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
135/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
116/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
12/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
10/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
19/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TEST RUST CloudPeruGames?

TEST RUST CloudPeruGames uses a procedural map, which the game generates.

Which settings and rules apply on TEST RUST CloudPeruGames?

The name of TEST RUST CloudPeruGames gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on TEST RUST CloudPeruGames?

A reading taken now finds TEST RUST CloudPeruGames offline; the most recent activity was 9 days 22 hours ago.

How does TEST RUST CloudPeruGames rank against other Rust servers?

On player hours for the past week, TEST RUST CloudPeruGames sits at #15,281, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does TEST RUST CloudPeruGames stay online?

No contact with TEST RUST CloudPeruGames right now, and the last recorded contact was 9 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TEST RUST CloudPeruGames hosted?

Nothing about a region comes from TEST RUST CloudPeruGames. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 209.61.68.30:28015.

Which Rust version is TEST RUST CloudPeruGames running?

On Linux, TEST RUST CloudPeruGames runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does TEST RUST CloudPeruGames run its wipes?

Too few wipes of TEST RUST CloudPeruGames are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on TEST RUST CloudPeruGames mean?

The game's server browser reads the tags TEST RUST CloudPeruGames publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TEST RUST CloudPeruGames appear?

You will find TEST RUST CloudPeruGames on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto TEST RUST CloudPeruGames?

To join, enter client.connect 209.61.68.30:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.