Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-8066 · recording

emulated.vip | 2x | No EAC | Excavator

Online 209.222.10.5:28015 checked 12m ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,066
top 36%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8066 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 20:08 UTC6d ago M0.0rising 1 – running 0
Sun 18 Oct, 18:40 UTC10d ago M0.3rising 4 halved by day 3 4.1 days 2
Sat 17 Oct, 22:55 UTC11d ago M0.0rising 3 – 0.8 days 2
Sat 17 Oct, 12:33 UTC12d ago M0.8rising 6 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 833 on average
823/ 850
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 613 on average
418/ 450
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 376 on average
138/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 355 on average
197/ 215
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
950/ 1110
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average
164/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on emulated.vip | 2x | No EAC | Excavator?

The procedural map on emulated.vip | 2x | No EAC | Excavator is size 3,650 with seed 1335416667, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on emulated.vip | 2x | No EAC | Excavator?

Its name points to a gather rate of 2x on emulated.vip | 2x | No EAC | Excavator. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on emulated.vip | 2x | No EAC | Excavator right now?

At this moment, emulated.vip | 2x | No EAC | Excavator records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 1 players.

How does emulated.vip | 2x | No EAC | Excavator rank against other Rust servers?

On player hours for the past week, emulated.vip | 2x | No EAC | Excavator sits at #8,066, which puts it inside the top 36% of every ranked server.

Server details

How reliably does emulated.vip | 2x | No EAC | Excavator stay online?

As recorded now, emulated.vip | 2x | No EAC | Excavator is running. Its reported uptime points to a restart about 31 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

How well does emulated.vip | 2x | No EAC | Excavator perform under load?

Its average server fps over the last 48 hours was 200, and it never dropped below 96. At its highest, it carried 72,149 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,494 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does emulated.vip | 2x | No EAC | Excavator run from?

Nothing about a region comes from emulated.vip | 2x | No EAC | Excavator. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 209.222.10.5:28015.

What build of Rust does emulated.vip | 2x | No EAC | Excavator use?

Rust network protocol 2635 and build 168909 on Linux is what emulated.vip | 2x | No EAC | Excavator runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on emulated.vip | 2x | No EAC | Excavator?

On average, the busiest point of its recent wipes drew 3 players. 8 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does emulated.vip | 2x | No EAC | Excavator wipe, and on which days?

There is no next wipe to predict at emulated.vip | 2x | No EAC | Excavator, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 18 hours is how long the current world has been running.

Server tags

What do the server tags on emulated.vip | 2x | No EAC | Excavator mean?

These are the tags emulated.vip | 2x | No EAC | Excavator publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does emulated.vip | 2x | No EAC | Excavator appear?

The Rust Server Trends lists that take in emulated.vip | 2x | No EAC | Excavator are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to emulated.vip | 2x | No EAC | Excavator?

To join, enter client.connect 209.222.10.5:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://emulated.vip.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.