Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,491 Active2,997 Wipes · 3 h102 48 h

Station NA-5770 · recording

Actual real True One Grid 1 Grid | 10/25

Online NA 209.205.225.2:28020 checked 10m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,770
top 26% · #948 in NA
Last wipe
2d ago
no schedule published
Next wipe
10h
Wed 28 Oct, 18:01 UTC
Seismic record · station NA-5770 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 15:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Wednesday 28 October, 18:01 UTC, in 10h. Every 3 days · medium confidence

usual gap
3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
60%else halves by day 1.5

Coming wipes

  1. 10hWed 28 Oct, 18:01 UTC
  2. 3d 10hSat 31 Oct, 18:04 UTC
  3. 6d 10hTue 3 Nov, 18:07 UTC
  4. 8d 11hThu 5 Nov, 19:00 UTCFW
  5. 9d 10hFri 6 Nov, 18:10 UTC
  6. 12d 11hMon 9 Nov, 18:13 UTC
  7. 15d 11hThu 12 Nov, 18:16 UTC
  8. 18d 11hSun 15 Nov, 18:19 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 17:58 UTC2d ago M0.5rising 3 – running 0
Thu 22 Oct, 17:55 UTC5d ago M0.0rising 1 held half 3 days 0
Mon 19 Oct, 18:01 UTC8d ago M0.3rising 2 held half 3 days 0
Fri 16 Oct, 17:55 UTC11d ago M0.0rising 1 held half 3 days 0
Tue 13 Oct, 17:56 UTC14d ago M0.5rising 3 halved by day 1 3 days 0
Sat 10 Oct, 17:55 UTC17d ago M0.3rising 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC20d ago M0.0rising 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC23d ago M0.0rising 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW26d ago M0.3rising 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC29d ago M0.3rising 3 halved by day 2 3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average
29/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
12/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
7/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
10/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
3/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Actual real True One Grid 1 Grid | 10/25?

Actual real True One Grid 1 Grid | 10/25 runs a procedural map of size 1,000 with seed 79905603, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Actual real True One Grid 1 Grid | 10/25?

The name of Actual real True One Grid 1 Grid | 10/25 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Actual real True One Grid 1 Grid | 10/25 right now?

A reading taken now shows 0 players on Actual real True One Grid 1 Grid | 10/25, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does Actual real True One Grid 1 Grid | 10/25 rank against other Rust servers?

For player hours across the last seven days, Actual real True One Grid 1 Grid | 10/25 takes #5,770 overall and #948 in North America, inside the top 26% of all ranked servers.

Server details

How reliably does Actual real True One Grid 1 Grid | 10/25 stay online?

Right now, you can reach Actual real True One Grid 1 Grid | 10/25. Its reported uptime points to a restart about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Actual real True One Grid 1 Grid | 10/25 hold a steady tick rate?

The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 3,564. It reached a ceiling of 1,259 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Actual real True One Grid 1 Grid | 10/25 hosted?

In North America Actual real True One Grid 1 Grid | 10/25 lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 209.205.225.2:28020 is the address it uses.

What build of Rust does Actual real True One Grid 1 Grid | 10/25 use?

Rust network protocol 2635 and build 168909 on Linux is what Actual real True One Grid 1 Grid | 10/25 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Actual real True One Grid 1 Grid | 10/25?

The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.

On what timetable does Actual real True One Grid 1 Grid | 10/25 run its wipes?

About every 3 days is how often Actual real True One Grid 1 Grid | 10/25 has wiped lately. The date of its next wipe is Wednesday 28 October at 18:01 UTC. 2 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on Actual real True One Grid 1 Grid | 10/25 mean?

The game's server browser reads the tags Actual real True One Grid 1 Grid | 10/25 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Actual real True One Grid 1 Grid | 10/25 appear?

These Rust Server Trends lists include Actual real True One Grid 1 Grid | 10/25: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Actual real True One Grid 1 Grid | 10/25?

To join, enter client.connect 209.205.225.2:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.