Station NA-5770 · recording
Actual real True One Grid 1 Grid | 10/25
Online NA 209.205.225.2:28020 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,770
- top 26% · #948 in NA
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- 10h
- Wed 28 Oct, 18:01 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 15:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Wednesday 28 October, 18:01 UTC, in 10h. Every 3 days · medium confidence
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 60%else halves by day 1.5
Coming wipes
- 10hWed 28 Oct, 18:01 UTC
- 3d 10hSat 31 Oct, 18:04 UTC
- 6d 10hTue 3 Nov, 18:07 UTC
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 9d 10hFri 6 Nov, 18:10 UTC
- 12d 11hMon 9 Nov, 18:13 UTC
- 15d 11hThu 12 Nov, 18:16 UTC
- 18d 11hSun 15 Nov, 18:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 17:58 UTC2d ago | M0.5▲rising | 3 | – | running | 0 | |
| Thu 22 Oct, 17:55 UTC5d ago | M0.0▲rising | 1 | held half | 3 days | 0 | |
| Mon 19 Oct, 18:01 UTC8d ago | M0.3▲rising | 2 | held half | 3 days | 0 | |
| Fri 16 Oct, 17:55 UTC11d ago | M0.0▲rising | 1 | held half | 3 days | 0 | |
| Tue 13 Oct, 17:56 UTC14d ago | M0.5▲rising | 3 | halved by day 1 | 3 days | 0 | |
| Sat 10 Oct, 17:55 UTC17d ago | M0.3▲rising | 3 | halved by day 2 | 3 days | 1 | |
| Wed 7 Oct, 17:56 UTC20d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Sun 4 Oct, 17:55 UTC23d ago | M0.0▲rising | 1 | held half | 3 days | 0 | |
| Thu 1 Oct, 18:05 UTC FW26d ago | M0.3▲rising | 2 | held half | 3 days | 0 | |
| Mon 28 Sep, 17:55 UTC29d ago | M0.3▲rising | 3 | halved by day 2 | 3 days | 1 | |
| Fri 25 Sep, 17:55 UTC32d ago | M0.0▲rising | 1 | held half | 3 days | 0 | |
| Tue 22 Sep, 17:55 UTC35d ago | M0.0■steady | 1 | held half | 3 days | 1 | |
| Sat 19 Sep, 05:26 UTC39d ago | M1.0▲rising | 9 | halved by day 2 | 3.5 days | 0 | |
| Fri 18 Sep, 11:33 UTC39d ago | M0.9▲rising | 9 | – | 0.7 days | 1 | |
| Thu 17 Sep, 17:50 UTC40d ago | M0.6▲rising | 4 | – | 0.7 days | 0 | |
| Wed 16 Sep, 04:00 UTC42d ago | M0.6▲rising | 4 | – | 1.6 days | 0 | |
| Tue 15 Sep, 11:52 UTC42d ago | M0.3▲rising | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Actual real True One Grid 1 Grid | 10/25?
Actual real True One Grid 1 Grid | 10/25 runs a procedural map of size 1,000 with seed 79905603, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on Actual real True One Grid 1 Grid | 10/25?
The name of Actual real True One Grid 1 Grid | 10/25 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Actual real True One Grid 1 Grid | 10/25 right now?
A reading taken now shows 0 players on Actual real True One Grid 1 Grid | 10/25, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.
How does Actual real True One Grid 1 Grid | 10/25 rank against other Rust servers?
For player hours across the last seven days, Actual real True One Grid 1 Grid | 10/25 takes #5,770 overall and #948 in North America, inside the top 26% of all ranked servers.
Server details
How reliably does Actual real True One Grid 1 Grid | 10/25 stay online?
Right now, you can reach Actual real True One Grid 1 Grid | 10/25. Its reported uptime points to a restart about 19 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Actual real True One Grid 1 Grid | 10/25 hold a steady tick rate?
The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 3,564. It reached a ceiling of 1,259 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Actual real True One Grid 1 Grid | 10/25 hosted?
In North America Actual real True One Grid 1 Grid | 10/25 lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 209.205.225.2:28020 is the address it uses.
What build of Rust does Actual real True One Grid 1 Grid | 10/25 use?
Rust network protocol 2635 and build 168909 on Linux is what Actual real True One Grid 1 Grid | 10/25 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Actual real True One Grid 1 Grid | 10/25?
The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
On what timetable does Actual real True One Grid 1 Grid | 10/25 run its wipes?
About every 3 days is how often Actual real True One Grid 1 Grid | 10/25 has wiped lately. The date of its next wipe is Wednesday 28 October at 18:01 UTC. 2 days 13 hours is how long the current world has been running.
Server tags
What do the server tags on Actual real True One Grid 1 Grid | 10/25 mean?
The game's server browser reads the tags Actual real True One Grid 1 Grid | 10/25 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Actual real True One Grid 1 Grid | 10/25 appear?
These Rust Server Trends lists include Actual real True One Grid 1 Grid | 10/25: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Actual real True One Grid 1 Grid | 10/25?
To join, enter client.connect 209.205.225.2:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
