Station EU-13027 · no signal
-
Offline EU 209.205.224.2:29010 checked 15d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,027
- top 60% · #2408 in EU
- Last wipe
- 15d ago
- weekly schedule
- Next wipe
- 5d 6h
- Wed 4 Nov, 01:52 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 01:52 UTC, in 5d 6h. Its weekly schedule tag · low confidence
- usual gap
- 0.7 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 5d 6hWed 4 Nov, 01:52 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 12d 6hWed 11 Nov, 01:52 UTC
- 19d 6hWed 18 Nov, 01:52 UTC
- 26d 6hWed 25 Nov, 01:52 UTC
- 33d 6hWed 2 Dec, 01:52 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 40d 6hWed 9 Dec, 01:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 01:52 UTC15d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 9 Oct, 15:38 UTC20d ago | M0.0▲rising | 1 | halved by day 1 | 4.4 days | 0 | |
| Thu 8 Oct, 19:30 UTC21d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Sat 3 Oct, 20:54 UTC25d ago | M0.0▲rising | 1 | halved by day 1 | 4.9 days | 0 | |
| Sat 3 Oct, 11:55 UTC26d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Fri 2 Oct, 21:37 UTC26d ago | M0.0■steady | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on -?
You will find no gather rate in the name of -. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on -?
A reading taken now finds - offline; the most recent activity was 15 days 15 hours ago.
How does - rank against other Rust servers?
For player hours across the last seven days, - takes #13,027 overall and #2,408 in Europe, inside the top 60% of all ranked servers.
Server facts
How reliably does - stay online?
- is down at the moment; the last recorded contact was 15 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is - hosted?
In Europe - lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 209.205.224.2:29010.
Which Rust version is - running?
On Linux, - runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on -?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does - run its wipes?
The prediction is taken from its tag, since - has too few wipes on record to confirm the schedule. Wednesday 4 November at 01:52 UTC is when its next wipe is due. The present world dates from 15 days 17 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on - mean?
The game's server browser reads the tags - publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does - appear?
The Rust Server Trends lists that take in - are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
How do you connect to -?
You can connect by pressing F1 in Rust and typing client.connect 209.205.224.2:29010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.