Station XX-14647 · recording
Rust AF Simply-Rust*Low Pop and Chill
Online 209.192.255.96:28015 checked 13m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,647
- top 66%
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 8d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust AF Simply-Rust*Low Pop and Chill?
The procedural map on Rust AF Simply-Rust*Low Pop and Chill is size 3,500 with seed 876816796, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust AF Simply-Rust*Low Pop and Chill?
You will find no gather rate in the name of Rust AF Simply-Rust*Low Pop and Chill. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rust AF Simply-Rust*Low Pop and Chill right now?
0 of the 75 slots on Rust AF Simply-Rust*Low Pop and Chill are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Rust AF Simply-Rust*Low Pop and Chill rank against other Rust servers?
On player hours for the past week, Rust AF Simply-Rust*Low Pop and Chill sits at #14,647, which puts it inside the top 66% of every ranked server.
Server facts
How reliably does Rust AF Simply-Rust*Low Pop and Chill stay online?
Rust AF Simply-Rust*Low Pop and Chill is up at the moment. Going by the uptime figure it reports, it restarted about 36 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 19 October 2026 is when Rust Server Trends first recorded it.
How well does Rust AF Simply-Rust*Low Pop and Chill perform under load?
The 48-hour average is 158 server fps; 120 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,938. Its highest memory use was 4,415 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Rust AF Simply-Rust*Low Pop and Chill run from?
Nothing about a region comes from Rust AF Simply-Rust*Low Pop and Chill. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 209.192.255.96:28015 is the address it uses.
What build of Rust does Rust AF Simply-Rust*Low Pop and Chill use?
On Linux, Rust AF Simply-Rust*Low Pop and Chill runs Rust network protocol 2635 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Rust AF Simply-Rust*Low Pop and Chill wipe, and on which days?
From the force wipe the next wipe of Rust AF Simply-Rust*Low Pop and Chill is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 24 days 11 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Rust AF Simply-Rust*Low Pop and Chill mean?
These are the tags Rust AF Simply-Rust*Low Pop and Chill publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust AF Simply-Rust*Low Pop and Chill appear?
The Rust Server Trends lists that take in Rust AF Simply-Rust*Low Pop and Chill are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto Rust AF Simply-Rust*Low Pop and Chill?
Enter client.connect 209.192.255.96:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/vTr7FBn is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.