Rust Server TrendsSeismic network · station log
Recording Stations11,867 Players86,491 Active4,000 Wipes · 3 h169 48 h

Station NA-15993 · no signal

[US] Galaxy One Grid • 5x Solo/Duo

Offline NA 209.192.200.148:25599 checked 24d ago

5x duo biweekly wipes vanillamoddedcarbon
Connect
Players now
0/ 120
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,993
top 70% · #1578 in NA
Last wipe
24d ago
biweekly schedule
Next wipe
3d 6h
Sat 31 Oct, 02:29 UTC
Seismic record · station NA-15993 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 120 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 85% in NA, and #381 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 02:29 UTC, in 3d 6h. Its biweekly schedule tag · low confidence

usual gap
2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 3d 6hSat 31 Oct, 02:29 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 17d 6hSat 14 Nov, 02:29 UTC
  4. 31d 6hSat 28 Nov, 02:29 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 02:29 UTC24d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:11 UTC FW26d ago M0.0rising 1 – 1.3 days 0
Tue 29 Sep, 04:29 UTC28d ago M0.6rising 4 held half 2.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
DOPERUST.COM – 5X US Solo/Duo – 50% Upkeep|Home|Kits|Shop NA · duo · 5x · biweekly · 7 on average
4/ 100
DOPERUST.COM – 5X US Solo Only – 50% Upkeep|Home|Kits|Shop NA · solo · 5x · biweekly · 30 on average
32/ 100
WEREWOLF GAMING.CO US 5x Solo/Duo/Trio|Loot x5|TP|Homes|Kits| NA · trio · 5x · biweekly · 8 on average
9/ 200
US Vex.gg 5x Solo/Duo|Shared BPs|Kits|TPhome|Noob Friendly|10x5 NA · duo · 5x · weekly · 3 on average
6/ 200
The Working Class | 2X | Solo/Duo | Raid Hours | Bi-Weekly | NA · duo · 2x · biweekly · 4 on average
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WARBANDITS.GG 3X |Solo/Duo|LootX3| JUST WIPED NA · duo · 3x · weekly · 186 on average
541/ 475
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Galaxy One Grid • 5x Solo/Duo?

[US] Galaxy One Grid • 5x Solo/Duo runs a procedural map of size 1,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named 「Wipes Tuesday & Saturday」.

Which settings and rules apply on [US] Galaxy One Grid • 5x Solo/Duo?

5x gather is what [US] Galaxy One Grid • 5x Solo/Duo runs, judging by its name. 2 players is the most a group can hold (duo). survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [US] Galaxy One Grid • 5x Solo/Duo?

A reading taken now finds [US] Galaxy One Grid • 5x Solo/Duo offline; the most recent activity was 24 days 10 hours ago.

How does [US] Galaxy One Grid • 5x Solo/Duo rank against other Rust servers?

[US] Galaxy One Grid • 5x Solo/Duo is #1,578 in North America and #15,993 worldwide on the past week's player hours, within the top 70% of ranked servers. The ranking for duo puts it at #381.

Server facts

How reliably does [US] Galaxy One Grid • 5x Solo/Duo stay online?

As recorded now, [US] Galaxy One Grid • 5x Solo/Duo is not reachable, the last contact having been 24 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [US] Galaxy One Grid • 5x Solo/Duo hosted?

The NA tag is how [US] Galaxy One Grid • 5x Solo/Duo lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 209.192.200.148:25599.

Which Rust version is [US] Galaxy One Grid • 5x Solo/Duo running?

Rust network protocol 2634 and build 166652 on Linux is what [US] Galaxy One Grid • 5x Solo/Duo runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [US] Galaxy One Grid • 5x Solo/Duo?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does [US] Galaxy One Grid • 5x Solo/Duo run its wipes?

Its schedule cannot be confirmed, as too few of [US] Galaxy One Grid • 5x Solo/Duo's wipes are on record; the prediction follows its tag instead. Saturday 31 October at 02:29 UTC is when its next wipe is due. It has run its current world for 24 days 17 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on [US] Galaxy One Grid • 5x Solo/Duo mean?

Tags published by [US] Galaxy One Grid • 5x Solo/Duo and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp120 (Max players): The server has 120 slots; ts2 (Group limit): Each team can hold up to 2; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Galaxy One Grid • 5x Solo/Duo appear?

You will find [US] Galaxy One Grid • 5x Solo/Duo on the following Rust Server Trends lists: 5x Rust servers, Duo Rust servers, group limit 2, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Gather rate: 5x.

How to join

What steps get you onto [US] Galaxy One Grid • 5x Solo/Duo?

To join, enter client.connect 209.192.200.148:25599 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/xygKMzC8kr.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^z,^y,^b,^v,NA,gmrust,cs166652,ts2

Game

gmrust
Game mode Survival in standard Rust.
mp120
Max players The server has 120 slots.
ts2
Group limit Each team can hold up to 2.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.