Rust Server TrendsSeismic network · station log
Recording Stations11,648 Players32,263 Active2,789 Wipes · 3 h72 48 h

Station XX-16874 · no signal

CRUSTY TRAINING

Offline 209.192.185.239:27069 checked 29d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,874
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16874 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
135/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
120/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
13/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CRUSTY TRAINING?

CRUSTY TRAINING runs a procedural map of size 3,500 with seed 4500, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on CRUSTY TRAINING?

You will find no gather rate in the name of CRUSTY TRAINING. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on CRUSTY TRAINING?

A reading taken now finds CRUSTY TRAINING offline; the most recent activity was 29 days 18 hours ago.

How does CRUSTY TRAINING rank against other Rust servers?

Over the last seven days, CRUSTY TRAINING recorded enough player hours to reach #16,874 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does CRUSTY TRAINING stay online?

No contact with CRUSTY TRAINING right now, and the last recorded contact was 29 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does CRUSTY TRAINING run from?

A region is not published by CRUSTY TRAINING. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 209.192.185.239:27069 is the address it uses.

Which Rust version is CRUSTY TRAINING running?

Rust network protocol 2633 and build 165217 on Linux is what CRUSTY TRAINING runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does CRUSTY TRAINING run its wipes?

Too few wipes of CRUSTY TRAINING are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on CRUSTY TRAINING mean?

Tags published by CRUSTY TRAINING and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CRUSTY TRAINING appear?

You will find CRUSTY TRAINING on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto CRUSTY TRAINING?

You can connect by pressing F1 in Rust and typing client.connect 209.192.185.239:27069 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.