Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station XX-8616 · recording

Rustomized No Decay

Online 209.192.185.201:2365 checked 2h ago

monthly wipes moddedoxide
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#8,616
top 39%
Last wipe
27d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8616 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap
2.8 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago M0.6rising 5 – running 1
Mon 28 Sep, 23:02 UTC29d ago M0.3rising 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average
580/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustomized No Decay?

The procedural map on Rustomized No Decay is size 4,500 with seed 831065281, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rustomized No Decay?

No gather rate appears in the name of Rustomized No Decay. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rustomized No Decay?

1 of the 150 slots on Rustomized No Decay are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.

How does Rustomized No Decay rank against other Rust servers?

On player hours for the past week, Rustomized No Decay sits at #8,616, which puts it inside the top 39% of every ranked server.

Server facts

How reliably does Rustomized No Decay stay online?

Right now, you can reach Rustomized No Decay. Its reported uptime points to a restart about 39 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Rustomized No Decay hold a steady tick rate?

The 48-hour average is 75 server fps; 37 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,715. It reached a ceiling of 5,764 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rustomized No Decay hosted?

Nothing about a region comes from Rustomized No Decay. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 209.192.185.201:2365 is the address it uses.

Which Rust version is Rustomized No Decay running?

Rust network protocol 2635 and build 168909 on Linux is what Rustomized No Decay runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rustomized No Decay?

4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 21 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Rustomized No Decay wipe, and on which days?

The force wipe is the only wipe Rustomized No Decay takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 1 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Rustomized No Decay mean?

Tags published by Rustomized No Decay and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustomized No Decay appear?

The Rust Server Trends lists that take in Rustomized No Decay are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Rustomized No Decay?

You can connect by pressing F1 in Rust and typing client.connect 209.192.185.201:2365 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustallica.com/.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.