Station XX-14158 · no signal
RustyJay | 3x | Mymini | Buildable Deep Sea
Offline 209.147.107.30:36747 checked 3d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,158
- top 64%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustyJay | 3x | Mymini | Buildable Deep Sea?
The map on RustyJay | 3x | Mymini | Buildable Deep Sea is procedural, produced by the game.
Which settings and rules apply on RustyJay | 3x | Mymini | Buildable Deep Sea?
3x gather is what RustyJay | 3x | Mymini | Buildable Deep Sea runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on RustyJay | 3x | Mymini | Buildable Deep Sea right now?
A reading taken now finds RustyJay | 3x | Mymini | Buildable Deep Sea offline; the most recent activity was 3 days ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does RustyJay | 3x | Mymini | Buildable Deep Sea rank against other Rust servers?
On player hours for the past week, RustyJay | 3x | Mymini | Buildable Deep Sea sits at #14,158, which puts it inside the top 64% of every ranked server.
Operator and location
How reliably does RustyJay | 3x | Mymini | Buildable Deep Sea stay online?
RustyJay | 3x | Mymini | Buildable Deep Sea is down at the moment; the last recorded contact was 3 days ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustyJay | 3x | Mymini | Buildable Deep Sea hosted?
No region is published by RustyJay | 3x | Mymini | Buildable Deep Sea. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 209.147.107.30:36747 is the address it uses.
What build of Rust does RustyJay | 3x | Mymini | Buildable Deep Sea use?
Rust network protocol 2635 and build 168909 on Windows is what RustyJay | 3x | Mymini | Buildable Deep Sea runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does RustyJay | 3x | Mymini | Buildable Deep Sea run its wipes?
Too few wipes of RustyJay | 3x | Mymini | Buildable Deep Sea are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 4 hours.
Server tags
What do the server tags on RustyJay | 3x | Mymini | Buildable Deep Sea mean?
Tags published by RustyJay | 3x | Mymini | Buildable Deep Sea and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustyJay | 3x | Mymini | Buildable Deep Sea appear?
The Rust Server Trends lists that take in RustyJay | 3x | Mymini | Buildable Deep Sea are: 3x Rust servers, by live population, Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
Join the server
What steps get you onto RustyJay | 3x | Mymini | Buildable Deep Sea?
Enter client.connect 209.147.107.30:36747 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.