Station XX-15829 · no signal
Dansucks
Offline 209.133.221.98:50002 checked 18d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,829
- top 72%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 8.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 12:27 UTC24d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 25 Sep, 09:50 UTC33d ago | M0.3▲rising | 2 | held half | 8.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Dansucks?
Dansucks runs a procedural map of size 4,000 with seed 78642786, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Dansucks?
The name of Dansucks gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Dansucks right now?
No players are recorded on Dansucks at this moment; it is offline, and the last sighting was 18 days 9 hours ago.
How does Dansucks rank against other Rust servers?
On player hours for the past week, Dansucks sits at #15,829, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does Dansucks stay online?
As recorded now, Dansucks is not reachable, the last contact having been 18 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Dansucks hosted?
No region is published by Dansucks. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 209.133.221.98:50002.
What build of Rust does Dansucks use?
Rust network protocol 2634 and build 167398 on Linux is what Dansucks runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Dansucks?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does Dansucks wipe, and on which days?
On record so far are too few of Dansucks's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 22 hours.
Lists and tags
What do the server tags on Dansucks mean?
The game's server browser reads the tags Dansucks publishes: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Dansucks appear?
The Rust Server Trends lists that take in Dansucks are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Dansucks?
Enter client.connect 209.133.221.98:50002 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.