Station NA-15419 · no signal
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|
Offline NA 209.126.2.184:28029 checked 18h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,419
- top 69% · #1540 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| runs a procedural map of size 4,250 with seed 330014502, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
Going by its name, [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| runs 1x gather. 3 players is the most a group can hold (trio). It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is not responding at this moment and is offline, last seen 18 hours ago. Averaged across the last seven days, the population was 0 players.
How does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| rank against other Rust servers?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is #1,540 in North America and #15,419 worldwide on the past week's player hours, within the top 69% of ranked servers. Within trio, it places #528.
Server details
How reliably does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| stay online?
[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is down at the moment; the last recorded contact was 18 hours ago. Going by the uptime figure it reports, it restarted about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 156, or 93% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| hold a steady tick rate?
Its average server fps over the last 48 hours was 44, and it never dropped below 36. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,346. Its highest memory use was 4,561 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| hosted?
With its NA tag, [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 209.126.2.184:28029 is the address it uses.
Which Rust version is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| running?
Rust network protocol 2635 and build 168909 on Linux is what [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
1 players, on average, was the busiest crowd at its recent wipes. 45 hours after the latest wipe, the crowd peaked.
How often does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| wipe, and on which days?
At the force wipe each month [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 5 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| mean?
These are the tags [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| appear?
These Rust Server Trends lists include [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|: Rust servers with the tutorial, Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 1x.
Connecting
What steps get you onto [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?
You can connect by pressing F1 in Rust and typing client.connect 209.126.2.184:28029 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://zonegaming.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.