Station XX-15150 · no signal
There Goes the Neighborhood
Offline 209.102.248.110:10000 checked 45d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,150
- no region published
- Last wipe
- 171d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on There Goes the Neighborhood?
The map on There Goes the Neighborhood is procedural, produced by the game.
Which settings and rules apply on There Goes the Neighborhood?
The name of There Goes the Neighborhood gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on There Goes the Neighborhood?
No players are recorded on There Goes the Neighborhood at this moment; it is offline, and the last sighting was 45 days 17 hours ago.
How does There Goes the Neighborhood rank against other Rust servers?
The last seven days of player hours place There Goes the Neighborhood at #15,150, in the top – of all ranked servers.
Server facts
How reliably does There Goes the Neighborhood stay online?
There Goes the Neighborhood is down at the moment; the last recorded contact was 45 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is There Goes the Neighborhood hosted?
No region is published by There Goes the Neighborhood. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 209.102.248.110:10000.
Which Rust version is There Goes the Neighborhood running?
On Linux, There Goes the Neighborhood runs Rust network protocol 2625 and build 151083. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does There Goes the Neighborhood run its wipes?
From the force wipe the next wipe of There Goes the Neighborhood is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 171 days 13 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on There Goes the Neighborhood mean?
The game's server browser reads the tags There Goes the Neighborhood publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2625 (Protocol): To connect, your game must be on the same protocol, 2625; cs151083 (Build): The game build is 151083; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does There Goes the Neighborhood appear?
You will find There Goes the Neighborhood on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to There Goes the Neighborhood?
Enter client.connect 209.102.248.110:10000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.