Station XX-15102 · no signal
osmium release selftest (local)
Offline 208.88.69.27:28785 checked 12d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,102
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on osmium release selftest (local)?
A procedural map runs on osmium release selftest (local), generated by the game.
Which settings and rules apply on osmium release selftest (local)?
The name of osmium release selftest (local) gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on osmium release selftest (local) right now?
A reading taken now finds osmium release selftest (local) offline; the most recent activity was 12 days 7 hours ago.
How does osmium release selftest (local) rank against other Rust servers?
The last seven days of player hours place osmium release selftest (local) at #15,102, in the top 70% of all ranked servers.
Server facts
How reliably does osmium release selftest (local) stay online?
As recorded now, osmium release selftest (local) is not reachable, the last contact having been 12 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is osmium release selftest (local) hosted?
Nothing about a region comes from osmium release selftest (local). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 208.88.69.27:28785.
What build of Rust does osmium release selftest (local) use?
Rust network protocol 2635 and build 168268 on Linux is what osmium release selftest (local) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does osmium release selftest (local) wipe, and on which days?
The rhythm of osmium release selftest (local) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days 7 hours.
Tags
What do the server tags on osmium release selftest (local) mean?
Tags published by osmium release selftest (local) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168268 (Build): It runs game build 168268; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does osmium release selftest (local) appear?
These Rust Server Trends lists include osmium release selftest (local): Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto osmium release selftest (local)?
To join, enter client.connect 208.88.69.27:28785 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.