Station XX-15869 · no signal
osmium dev p1 (local)
Offline 208.88.69.27:28600 checked 19d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,869
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on osmium dev p1 (local)?
The map on osmium dev p1 (local) is procedural, produced by the game.
Which settings and rules apply on osmium dev p1 (local)?
No gather rate appears in the name of osmium dev p1 (local). Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on osmium dev p1 (local)?
A reading taken now finds osmium dev p1 (local) offline; the most recent activity was 19 days 19 hours ago.
How does osmium dev p1 (local) rank against other Rust servers?
On player hours for the past week, osmium dev p1 (local) sits at #15,869, which puts it inside the top 72% of every ranked server.
Server details
How reliably does osmium dev p1 (local) stay online?
No contact with osmium dev p1 (local) right now, and the last recorded contact was 19 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.
Which region does osmium dev p1 (local) run from?
No region is published by osmium dev p1 (local). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 208.88.69.27:28600.
Which Rust version is osmium dev p1 (local) running?
osmium dev p1 (local) is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does osmium dev p1 (local) wipe, and on which days?
The rhythm of osmium dev p1 (local) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 19 hours.
Lists and tags
What do the server tags on osmium dev p1 (local) mean?
These are the tags osmium dev p1 (local) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does osmium dev p1 (local) appear?
You will find osmium dev p1 (local) on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto osmium dev p1 (local)?
You can connect by pressing F1 in Rust and typing client.connect 208.88.69.27:28600 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.