Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station EU-15771 · no signal

КОВЧЕГ — локальные испытания PvE/PvP

Offline EU 208.69.78.213:28015 checked 17d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,771
top 71% · #2567 in EU
Last wipe
24d ago
weekly schedule
Next wipe
3d 13h
Sun 1 Nov, 11:04 UTC
Seismic record · station EU-15771 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 11:04 UTC, in 3d 13h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
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MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 103 on average
92/ 300
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 36 on average
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ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 30 on average
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TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 25 on average
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[EU] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS EU · groups of 100+ · 1e+09x · weekly · 19 on average
27/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on КОВЧЕГ — локальные испытания PvE/PvP?

КОВЧЕГ — локальные испытания PvE/PvP uses a procedural map, which the game generates.

Which settings and rules apply on КОВЧЕГ — локальные испытания PvE/PvP?

The name of КОВЧЕГ — локальные испытания PvE/PvP gives no gather rate. At the game's default, groups can have up to 8 players. It plays in combat training mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on КОВЧЕГ — локальные испытания PvE/PvP right now?

КОВЧЕГ — локальные испытания PvE/PvP is not responding at this moment and is offline, last seen 17 days 3 hours ago.

How does КОВЧЕГ — локальные испытания PvE/PvP rank against other Rust servers?

For player hours across the last seven days, КОВЧЕГ — локальные испытания PvE/PvP takes #15,771 overall and #2,567 in Europe, inside the top 71% of all ranked servers.

Server details

How reliably does КОВЧЕГ — локальные испытания PvE/PvP stay online?

As recorded now, КОВЧЕГ — локальные испытания PvE/PvP is not reachable, the last contact having been 17 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 11 October 2026 is when Rust Server Trends first recorded it.

Which region does КОВЧЕГ — локальные испытания PvE/PvP run from?

The EU tag is how КОВЧЕГ — локальные испытания PvE/PvP lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.69.78.213:28015 is the address it uses.

What build of Rust does КОВЧЕГ — локальные испытания PvE/PvP use?

КОВЧЕГ — локальные испытания PvE/PvP is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does КОВЧЕГ — локальные испытания PvE/PvP wipe, and on which days?

An estimate from weekly: 7 days after its last wipe gives КОВЧЕГ — локальные испытания PvE/PvP's next wipe. Sunday 1 November at 11:04 UTC is when its next wipe is due. 24 days 10 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on КОВЧЕГ — локальные испытания PvE/PvP mean?

These are the tags КОВЧЕГ — локальные испытания PvE/PvP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does КОВЧЕГ — локальные испытания PvE/PvP appear?

The Rust Server Trends lists that take in КОВЧЕГ — локальные испытания PvE/PvP are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

How do you connect to КОВЧЕГ — локальные испытания PvE/PvP?

To join, enter client.connect 208.69.78.213:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,^d,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.