Station XX-15349 · no signal
Atlas Benchmark 14900KS (temp)
Offline 208.52.153.63:28020 checked 6d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Atlas Benchmark 14900KS (temp)?
No gather rate appears in the name of Atlas Benchmark 14900KS (temp). The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Atlas Benchmark 14900KS (temp)?
No players are recorded on Atlas Benchmark 14900KS (temp) at this moment; it is offline, and the last sighting was 6 days 18 hours ago. Averaged across the last seven days, the population was 0 players.
How does Atlas Benchmark 14900KS (temp) rank against other Rust servers?
The last seven days of player hours place Atlas Benchmark 14900KS (temp) at #15,349, in the top 69% of all ranked servers.
Server facts
How reliably does Atlas Benchmark 14900KS (temp) stay online?
No contact with Atlas Benchmark 14900KS (temp) right now, and the last recorded contact was 6 days 18 hours ago. 0 of 144 hours in the last 6 full days were up time, 0% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Atlas Benchmark 14900KS (temp) hosted?
No region is published by Atlas Benchmark 14900KS (temp). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 208.52.153.63:28020 is the address it uses.
Which Rust version is Atlas Benchmark 14900KS (temp) running?
Rust network protocol 2634 and build 167781 on Linux is what Atlas Benchmark 14900KS (temp) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Atlas Benchmark 14900KS (temp) run its wipes?
The rhythm of Atlas Benchmark 14900KS (temp) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 13 days 12 hours.
Server tags
What do the server tags on Atlas Benchmark 14900KS (temp) mean?
Tags published by Atlas Benchmark 14900KS (temp) and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Atlas Benchmark 14900KS (temp) appear?
The Rust Server Trends lists that take in Atlas Benchmark 14900KS (temp) are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to Atlas Benchmark 14900KS (temp)?
Enter client.connect 208.52.153.63:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.