Rust Server TrendsSeismic network · station log
Recording Stations11,674 Players57,845 Active3,415 Wipes · 3 h99 48 h

Station XX-15399 · no signal

Rust In Paradise

Offline 208.52.152.43:28015 checked 1d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15399 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0014:0017:0019:0022:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246811:0014:0017:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 6 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC21d ago M0.0rising 1 – running 0
Mon 28 Sep, 02:28 UTC30d ago M0.0steady 1 halved by day 1 8.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
567/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
378/ 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average
43/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average
158/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
79/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust In Paradise?

Rust In Paradise runs a procedural map of size 2,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust In Paradise?

The name of Rust In Paradise gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Rust In Paradise?

Rust In Paradise is not responding at this moment and is offline, last seen 33 hours ago. The population averaged 0 players over the past week.

How does Rust In Paradise rank against other Rust servers?

On player hours for the past week, Rust In Paradise sits at #15,399, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Rust In Paradise stay online?

As recorded now, Rust In Paradise is not reachable, the last contact having been 33 hours ago. Going by the uptime figure it reports, it restarted about 20 days 8 hours ago. It was up 87% of the time across the last 7 full days: 146 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Does Rust In Paradise hold a steady tick rate?

The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 29,170 entities at its peak, buildings and deployables included. It reached a ceiling of 2,402 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rust In Paradise hosted?

No region is published by Rust In Paradise. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 208.52.152.43:28015.

Which Rust version is Rust In Paradise running?

Rust network protocol 2635 and build 168909 on Linux is what Rust In Paradise runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Rust In Paradise?

The recent wipes averaged a busiest count of 1 players. 5 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Rust In Paradise wipe, and on which days?

Too few wipes of Rust In Paradise are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days 18 hours.

Server tags

What do the server tags on Rust In Paradise mean?

These are the tags Rust In Paradise publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust In Paradise appear?

You will find Rust In Paradise on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Rust In Paradise?

To join, enter client.connect 208.52.152.43:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.