Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h122 48 h

Station XX-15464 · no signal

My Rust server | Powered by AMP

Offline 208.161.60.245:28015 checked 42d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,464
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15464 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
616/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
76/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
316/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
140/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
138/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Which settings and rules apply on My Rust server | Powered by AMP?

You will find no gather rate in the name of My Rust server | Powered by AMP. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is not responding at this moment and is offline, last seen 42 days ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

On player hours for the past week, My Rust server | Powered by AMP sits at #15,464, which puts it inside the top – of every ranked server.

Operator and location

How reliably does My Rust server | Powered by AMP stay online?

As recorded now, My Rust server | Powered by AMP is not reachable, the last contact having been 42 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 208.161.60.245:28015.

What build of Rust does My Rust server | Powered by AMP use?

Rust network protocol 2633 and build 163794 on Windows is what My Rust server | Powered by AMP runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does My Rust server | Powered by AMP wipe, and on which days?

Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 53 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

The Rust Server Trends lists that take in My Rust server | Powered by AMP are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto My Rust server | Powered by AMP?

Enter client.connect 208.161.60.245:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.