Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players32,207 Active2,774 Wipes · 3 h66 48 h

Station XX-6450 · recording

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 10m ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,450
top 29%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6450 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago M0.3rising 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago M0.3rising 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago M0.3rising 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 807 on average
309/ 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 600 on average
137/ 125
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average
105/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
46/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average
525/ 570
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average
43/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs a procedural map of size 4,500 with seed 1969639430, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

2x gather is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now?

A reading taken now shows 0 players on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 01:00 UTC, averaging 1 players.

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?

On player hours for the past week, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sits at #6,450, which puts it inside the top 29% of every ranked server.

Operator and location

How reliably does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base stay online?

As recorded now, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is running. The uptime it reports puts its last restart about 40 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hold a steady tick rate?

The 48-hour average is 89 server fps; 65 is the lowest observed. The world held up to 128,937 entities at its peak, buildings and deployables included. It reached a ceiling of 3,929 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run from?

Nothing about a region comes from Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.115.217.131:28080 is the address it uses.

Which Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base running?

Rust network protocol 2635 and build 168909 on Windows is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 13 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

How often does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe, and on which days?

No next wipe can be predicted for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days 19 hours.

Lists and tags

What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?

These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear?

The Rust Server Trends lists that take in Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base are: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

How do you connect to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

You can connect by pressing F1 in Rust and typing client.connect 208.115.217.131:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/Vkpn3UJsaW.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.