Station XX-6450 · recording
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Online 208.115.217.131:28080 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,450
- top 29%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 01:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.3 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 10:08 UTC12d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 22:51 UTC FW27d ago | M0.3▲rising | 2 | halved by day 5 | 14.5 days | 0 | |
| Thu 17 Sep, 21:23 UTC41d ago | M0.3▲rising | 2 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs a procedural map of size 4,500 with seed 1969639430, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
2x gather is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now?
A reading taken now shows 0 players on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 01:00 UTC, averaging 1 players.
How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?
On player hours for the past week, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sits at #6,450, which puts it inside the top 29% of every ranked server.
Operator and location
How reliably does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base stay online?
As recorded now, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is running. The uptime it reports puts its last restart about 40 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base hold a steady tick rate?
The 48-hour average is 89 server fps; 65 is the lowest observed. The world held up to 128,937 entities at its peak, buildings and deployables included. It reached a ceiling of 3,929 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run from?
Nothing about a region comes from Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 208.115.217.131:28080 is the address it uses.
Which Rust version is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base running?
Rust network protocol 2635 and build 168909 on Windows is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 13 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.
How often does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe, and on which days?
No next wipe can be predicted for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days 19 hours.
Lists and tags
What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?
These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear?
The Rust Server Trends lists that take in Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base are: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Join the server
How do you connect to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
You can connect by pressing F1 in Rust and typing client.connect 208.115.217.131:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/Vkpn3UJsaW.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.