Station EU-15348 · recording
Warthog |Vanilla+|Monthly|Anti-Offline
Online EU 208.115.206.2:28315 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69% · #2570 in EU
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 14:15 UTC26d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Warthog |Vanilla+|Monthly|Anti-Offline?
Warthog |Vanilla+|Monthly|Anti-Offline runs a procedural map of size 4,250 with seed 96024033, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Warthog |Vanilla+|Monthly|Anti-Offline?
You will find no gather rate in the name of Warthog |Vanilla+|Monthly|Anti-Offline. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Warthog |Vanilla+|Monthly|Anti-Offline right now?
0 of the 50 slots on Warthog |Vanilla+|Monthly|Anti-Offline are filled right now. The seven-day average for this server is 0 players.
How does Warthog |Vanilla+|Monthly|Anti-Offline rank against other Rust servers?
For player hours across the last seven days, Warthog |Vanilla+|Monthly|Anti-Offline takes #15,348 overall and #2,570 in Europe, inside the top 69% of all ranked servers.
Server details
How reliably does Warthog |Vanilla+|Monthly|Anti-Offline stay online?
Warthog |Vanilla+|Monthly|Anti-Offline is up at the moment. Its reported uptime points to a restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Warthog |Vanilla+|Monthly|Anti-Offline perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 99,756. It reached a ceiling of 3,527 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Warthog |Vanilla+|Monthly|Anti-Offline run from?
With its EU tag, Warthog |Vanilla+|Monthly|Anti-Offline lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 208.115.206.2:28315.
What build of Rust does Warthog |Vanilla+|Monthly|Anti-Offline use?
On Windows, Warthog |Vanilla+|Monthly|Anti-Offline runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Warthog |Vanilla+|Monthly|Anti-Offline?
On average, the busiest point of its recent wipes drew 3 players. 26 hours after the latest wipe, the crowd peaked.
How often does Warthog |Vanilla+|Monthly|Anti-Offline wipe, and on which days?
At the force wipe each month Warthog |Vanilla+|Monthly|Anti-Offline wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 6 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Warthog |Vanilla+|Monthly|Anti-Offline mean?
Tags published by Warthog |Vanilla+|Monthly|Anti-Offline and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Warthog |Vanilla+|Monthly|Anti-Offline appear?
The Rust Server Trends lists that take in Warthog |Vanilla+|Monthly|Anti-Offline are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Warthog |Vanilla+|Monthly|Anti-Offline?
Enter client.connect 208.115.206.2:28315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://warthog.pingperfecthosting.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
